废弃的化学教室,配有189种独特的模型。包括所有展示的资产,这些资产质量高,细节丰富,已优化适合游戏项目使用。

创意指导由Leartes团队负责,环境由才华横溢的艺术家“Mario Greci”制作。
包含版本:Abandoned Chemistry Classroom V1.0

技术细节
Features:

189 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets

Texture Sizes:

4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 23K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Book, Marker, Pills, Table, Stool, Sink, TV, Trashbin, Sticker, Paper etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Ceiling, Wallpaper, Wooden Plank, Pipes etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 189 Unique Meshes

Number of Materials and Material Instances: 109

Number of Textures: 229

Supported Development Platforms: All Platforms

This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project

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