CiDy 2是一个完全集成的Unity城市设计师,允许您在几分钟内为您的移动设备、VR、桌面和控制台场景创建令人惊叹的道路、人行道、预制建筑和街道资产!
这个可编辑的城市设计器就在Unity自己的场景视图中工作,CiDy 2不需要额外的应用程序
版本:the.best.CiDy 2 v2.7.4
CiDy创建可编辑的详细的多车道参数化道路、交叉口和人行道。
处理城市街区的地段划分。地段上的建筑布局。街灯放置和杂乱物体放置。ie(长椅/垃圾桶)
自动自定义主题文件夹生成,用户可以拖放所需的预置到各自的文件夹中。
可以将程序样条线生成器附着到道路上,以便进一步自定义以下内容:
程序电力线,护栏,障碍和人行道。
用户也可以选择任何预置产生沿路径偏移。
厌倦了扁平化的程序化城市?
CiDy与unity地形相结合,可以将你的CiDy融入到Unity地形中。
CiDy拥有许多兼容资产,包括:
地图魔术2,CiDy将混合和清除地图魔术2地形的植被。
盖亚2和盖亚专业完全集成。CiDy 2自动生成遮罩纹理,并为您更新场景盖亚生物群落控制器。
消除了手工创建和添加纹理遮罩的需要。
VEGETATION STUDIO & VSPRO: CiDy 2将自动创建植被遮罩,在生成程序元素时剔除草/树。
简单交通系统(STS): CiDy 2将生成交通路线,并通过API公开这些数据。简单交通系统有一个配置模式和一个集成包,允许CiDy 2和STS有一个按钮点击生成和放置汽车到您的场景中。创建并将所有交通数据连接到CiDy布局,包括正常工作的十字路口交通灯。
移动交通系统(Gley Games): CiDy 2会生成交通路线,并通过API暴露这些数据。移动交通系统有一个配置模式和一个集成窗口,允许CiDy 2和移动交通系统一起工作。创建并将所有交通数据连接到CiDy布局,包括正常工作的十字路口交通灯。
警告:CiDy 2是完整的源代码,并提供API调用,但是它不支持运行时功能,该资产仅用于Unity编辑器。CiDy不能在游戏中生成城市。
该资产使用Boost软件许可证第1版下的“Clipper ”;
该资产使用Apache许可证2.0下的“straight skeleton net”;
该资产使用“三角形。在麻省理工学院的许可下;
详细信息请参见包中的第三方Notices.txt文件。
CiDy 2 is a Full Integrated Urban Designer for Unity that allows you to create stunning Roads,sidewalks, place Prefab Buildings and Street Assets for your Mobile, VR, desktop and console scenes in a few minutes!
This editable city designer works right within Unity’s own Scene View, there is no additional Applications needed for CiDy 2
CiDy creates editable Detailed Multi-Lane parametric roads, Intersections and Sidewalks.
Handles lot division in city blocks. Building placement on lots. Street light placement and clutter objects placement. ie(benches/trash cans)
Automatic Custom Theme Folders are Generated and the User can drag and drop desired prefabs into there respective Folders.
Procedural Spline Spawners can be attached to Roads for futher customization of the Following:
Procedural Power Lines, Guard Rails, Barriers and SideWalks.
User can also Choose Any Prefab to Be Spawned Along the Path with Offsets.
Tired of Flat Procedural Cities?
CiDy is Integrated with Unity Terrain and can blend your CiDy to unity terrains.
CiDy has many Compatible Assets, Which Include:
Map Magic 2, CiDy will Blend and clear Vegetation from Map Magic 2 Terrains.
GAIA 2 & GAIA PRO are Fully Integrated. CiDy 2 Automatically Generates Mask Textures and Updates the Scenes GAIA Biome Controller for you.
Removing the Need for Manually Creating and Adding Texture Masks to GAIA.
VEGETATION STUDIO & VSPRO: CiDy 2 will automatically create Vegetation Masks, culling the grass/trees away when generating procedural elements.
Simple Traffic System (STS): CiDy 2 will generate Traffic Routes and exposes this data through API. Simple Traffic System has a Config Mode and an Integration Packages that allows CiDy 2 and STS to have a One Button Click to Generate and Place Cars into your Scene. Creating and Connecting all the Traffic Data to the CiDy layout complete with Working Intersection Traffic Lights.
Mobile Traffic System (Gley Games): CiDy 2 will generate Traffic Routes and exposes this data through API. Mobile Traffic System has a Config Mode and an Integration Window that allows CiDy 2 and Mobile Traffic System to Work together. Creating and Connecting all the Traffic Data to the CiDy layout complete with Working Intersection Traffic Lights.
WARNING: CiDy 2 is full source code and has API calls available, However it does not Support Runtime Functions, This asset is for use only in the Unity Editor. CiDy is not able to Generate Cities in Game.
This asset uses “Clipper” under Boost Software License – Version 1;
This asset uses “StraightSkeletonNet” under Apache License 2.0;
This asset uses “Triangle.NET” under MIT License;
see Third-Party Notices.txt file in package for details.
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