Release date:2020, May 7
Author:Gabriel Aguiar
Skill level:Beginner
Language:English
Exercise files:Yes
This course is about the creation of VFX for Games with Niagara in Unreal Engine 4. You’ll learn how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will guide you from a Beginner standpoint to an Intermediate level in creating Visual Effects with Unreal Engine 4. It contains the theory, the practice and the techniques you need for your future Visual Effects career.
01 Introduction 001 Introduction
02 VFX Fundamentals 002 Type of Effects 003 Principles of VFX 1 – Gameplay 004 Principles of VFX 2 – Timing 005 Principles of VFX 3 – Shape 006 Principles of VFX 4 – Contrast 007 Principles of VFX 5 – Color
03 Pre-Production 008 Pre-Production Overview
04 Setting Up UE4 – Your Workspace 009 Download Install Unreal Engine 4 010 Creating Your VFX Project 011 Quick Unreal Engine 4 Overview 012 Cascade VS Niagara 013 Activating Niagara
05 Sparks – Getting Familiar With Niagara 014 Niagara Overview 015 Niagara Emitter 016 Niagara System 017 Your First Texture 018 Additive Material 019 Sparks Impact and Improvements 020 Gravity and Collisions 021 Sparks Loop and Niagara Simple Tricks
06 Area of Effect Attack 022 References 023 Sketching 024 AoE Project – Importing and Overview 025 Starting the AoE Attack 026 Creating a Cylinder Mesh 027 Creating a Fire Texture 028 Starting the Anticipation 029 Starting the Climax 030 Fire Impact Texture 031 Distortion and Dissolve Material 032 Adding Color 033 Area of Effect Blueprint 034 Easy Scale Control 035 Easy Color Control 036 Shockwaves 037 Ground Crack 038 Alpha Blended Material 039 Adding a Spiral 040 Final Touches 041 References 042 Sketching 043 Starting the Projectile Muzzle and Impact 044 Projectile Mesh 045 Projectile Trail 046 Projectile Texture 047 Trail Texture 048 Particles 049 Easy Color and Scale 050 Impact 051 Muzzle 052 Electric Version Part 1 – Lightning Flipbook 053 Electric Version Part 2 – Trail Texture 054 Electric Version Part 3 – Projectile Texture 055 Electric Version Part 4 – Projectile Mesh 056 Electric Version Part 5 – Projectile Capsule Setup 057 Electric Version Part 6 – Projectile Trail Setup 058 Electric Version Part 7 – Final Touches 059 Electric Version Part 8 – Impact 060 Electric Version Part 9 – Muzzle Final Touches
08 Conclusion 061 A Few Last Words
Unreal Engine 4 – VFX for Games – Beginner to Intermediate – Files.7z [Udemy] Unreal Engine 4 – VFX for Games – Beginner to Intermediate (reupload)_Subtitles.7z
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