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包含版本:Dynamic Surface Navigation 5.3

将所有表面(地面/墙壁/天花板)的导航添加到UE,它会随着世界的变化而动态更新。工程与许多UE的导航功能,如导航修饰符,导航过滤器,导航链接等等。与体素插件和世界景观。

动态表面导航(DSN)插件为地面、墙壁和天花板上的AI生成动态3D表面导航。工程与许多UE的现有导航功能,如导航修改器,导航过滤器,导航链接,EQS等。也适用于行星,体素插件和世界景观。


技术细节
Features:

Dynamic navigation on all surfaces (Ground, walls & ceilings)
Quickly updates as the environment changes
Works alongside native UE navigation to allow a mix of AI navigation systems.
Per pawn angle limits which limits what angles certain AI can navigate on.

Supports many of UE’s native navigation features

EQS
Nav Mesh Bounds Volume
Nav modifiers
Simple & Smart nav links
Nav filters / Nav areas


Works with:

World partition / Level streaming / Server Travel
Voxel Plugin (Tested with v1.2 free + latest build of v2.0)
WorldScape (Tested with v2.5.0a)
Planets (Tested with Voxel Plugin planets & large sphere meshes)

Code Modules:

SurfaceNavPlugin (Runtime)

Number of C++ Classes: 20+

Network Replicated: Not needed, navigation is server-side only for networked games

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows (More to come)

Documentation: DSN Docs

Example Project: Demo Project

标签
DYNAMICAISURFACEPATHFINDING3DPATH FOLLOWNoAIEQSNAVIGATION

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