On This page you can download : Vegetation & Plants for Games, video course from CGMA, with High Speed & Direct link.

By The End of This training foliage course, you learned how to digital sculpting and create Materials for Vegetation & Plants for 3d Games. and enhance your skills for game texturing and creating realistic grass for games with : Maya, Primary Substance Painter, ZBrush.

Creating plant design and vegetation: During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we will be going over the creation of plants, trees, rocks and a few blend textures, importing them into the Unreal Development Kit and composing a final, lit scene. We will be using various tools, including: Maya, Zbrush, Substance and the Unreal Development Kit to accomplish our goals. I will provide my own examples and help the students to narrow their style and focus on specific details that will help to create a stronger final piece. We will discuss colors, composition and shape language in order to form a cohesive look. This will serve as a valuable learning exercise which can then translate directly to modern studios. At the end of the class, students will have a final piece which can be used for their portfolio and a knowledge that will serve as a great foundation for their careers in games.

Duration: 6 weeks
Instant download high speed : Yes
softwear: Maya, Primary Substance Painter, ZBrush

课程时长:14小时 13分钟 1920X1080 mp4 含课程文件 语言:英语+中英文字幕(云桥网络 机译)




感言

我真的很喜欢这门课,并从中学到了很多新技能。他不仅在他的手艺上有天赋,而且在课堂上以易于理解的方式讲授它。我强烈推荐这门课!

Jared Sobotta 是顽皮狗的首席环境纹理艺术家。他获得了福赛大学的游戏艺术学士学位。2012年初毕业后,他在美国各地工作,并在包括 Bio Ware、Digital Domain、Whitemoon Dreams 和 Bertone Visuals 在室内的工作室负责环境艺术家和照片/TD。自2015年以来,他一直在工作室工作。他的作品包《最后生还者:第2期》部分》、《神秘海域:失落的遗物》、《神秘海域》 4》、《星球大战:旧共和国》、《战争机器:战略版》、《蝙蝠侠阿卡姆起源》和《局》:Xcom解密》。

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