The Ultimate, Unreal Engine 5, Multiplayer First-Person Steam Survival Game Course
Learn how to create a complete game from scratch in this course, instead of just a demo with limited abilities.

1920X1080 mp4 语言:英语+中英文字幕(云桥网络机译) 课程未完结 官网更新中 该资源仅整理到前110节课 时长:32.5小时 更新目录见文章底部 含课程文件

TIRED OF INCOMPLETE COURSES?
Most online Unreal Engine courses barely scratch the surface when it comes to creating games. They typically only cover basic concepts and don’t delve into advanced topics. These courses usually teach how to create a demo with one or two simple mechanics, without considering scalability. When you add more mechanics to these demos, they can become performance nightmares due to poor game design and lack of scalability.

The Ultimate Unreal Engine 5, Multiplayer First-Person Steam Survival Game Course is different. In this course, you will learn how to design a framework for your game properly and how to add custom items and weapons that will scale correctly. You will also learn how to create a multiplayer game, which is essential for most modern games.

SmartPoly – Unreal Engine 5 – Multiplayer Survival Game Course

Chapter 01. Getting Started
Lecture 001 – Introduction
Lecture 002 – Installing The Epic Games Launcher
Lecture 003 – Installing Unreal Engine 5
Lecture 004 – Create the project
Lecture 005 – Unreal Engine 5 Editor Overview
Lecture 006 – Introduction to Blueprint
Lecture 007 – Setup Source Control
Lecture 008 – Setting up Our Custom Character – Part 1
Lecture 009 – Setting up Our Custom Character – Part 2
Lecture 010 – Replication – Multiplayer Basics
Lecture 011 – Unreal Engine Class Framework Explained
Lecture 012 – Push Changes to Source Control

Chapter 02. Building the Inventory System framework
Lecture 013 – Inventory System Introduction
Lecture 014 – Creating the Item Info Structure & Our First Item
Lecture 015 – Creating the Inventory Component & Array
Lecture 016 – Creating the Main Widget – HUD
Lecture 017 – Creating the Inventory Widget
Lecture 018 – Creating the Inventory Slot Widget
Lecture 019 – Creating the Container Grid Widget
Lecture 020 – Linking the Inventory Component with the UI
Lecture 021 – Intro to Drag and Drop
Lecture 022 – Setting Up Drag and Drop Part 1
Lecture 023 – Setting up Drag and Drop Part 2
Lecture 024 – Setting up Drag and Drop Part 3

Chapter 03. Player Hotbar & Creating a Hatchet Equipable
Lecture 025 – Hotbar System Introduction
Lecture 026 – Setting up The Hotbar Widget
Lecture 027 – Setting up The Hotbar Inventory Component
Lecture 028 – Creating our Equippable Master Class
Lecture 029 – Setting up the Hatchet Equipable Class
Lecture 030 – Setting Up Hotbar Equip Item Part 1
Lecture 031 – Setting Up Hotbar Equip Item Part 2
Lecture 032 – Setup Hotbar Dequip Item
Lecture 033 – Setting Up Hatchet Chop and Swing
Lecture 034 – Creating Harvesting Master Classes and Palm Trees
Lecture 035 – Adding Harvesting to Our Palm Trees
Lecture 036 – Adding Harvesting Item Notification
Lecture 037 – Creating the Palm Tree Destructable Actor
Lecture 038 – Adding Drag and Drop from Inventory To Hotbar

Chapter 04. Creating The Harvesting System
Lecture 039 – Intro To Chapter 4
Lecture 040 – Setting up Palm Tree Dissolve Material
Lecture 041 – Setting up Pickaxe Equipable Item
Lecture 042 – Setting up Advanced Harvesting Calculation
Lecture 043 – Setting up a Rock Harvestable Class
Lecture 044 – Setting up Bush Harvestable Class
Lecture 045 – Fixing our Animation Blueprint
Lecture 046 – Implementing Item Stacking in Add Item Function _ SmartPo
Lecture 047 – Adding Harvesting VFX and Sounds
Lecture 048 – Fixing Bush Harvestable and Adding FX
Lecture 049 – Adding Actor Foliage for Foliage Painting

Chapter 05. Creating the Crafting System
Lecture 050 – Intro to Player Crafting System
Lecture 051 – Creating Crafting Slot and Container Widgets
Lecture 052 – Creating the Crafting Window Widget Part 1
Lecture 053 – Creating The Crafting Window Widget Part 2
Lecture 054 – Setting Up the Crafting Window Info
Lecture 055 – Setting up Can Craft Function Part 1
Lecture 056 – Setting up the Crafting Function 2
Lecture 057 – Setting up Crafting Progress Bar
Lecture 058 – Fixing Crafting System Bugs

Chapter 06. Creating The Player Stats
Lecture 059 – Into to Player Stats Chapter
Lecture 060 – Setting up the Player Stats Widget
Lecture 061 – Setting up Health Bar and Damage
Lecture 062 – Setting up Passive Food and Water Stat Drain
Lecture 063 – Adding Starving and Dehydration
Lecture 064 – Setting up Stamina Drain
Lecture 065 – Setting up Sprinting
Lecture 066 – Setting up Consumable Items Part 1
Lecture 067 – Setting up Consumable Items Part 2
Lecture 068 – Setting up Player Stats Info Window Widget
Lecture 069 – Updating Player Stats Info Window
Lecture 070 – Setting up Experience & Leveling
Lecture 071 – Setting up Experience & Leveling Notifications
Lecture 072 – Setting up Skill Points

Chapter 07. Creating Armor Equipables
Lecture 073 – Introduction to Armor Equipables
Lecture 074 – Creating Armor Slot Widgets
Lecture 075 – Creating the Armor Item Classes
Lecture 076 – Setting up Equip Armor Function
Lecture 077 – Setting up Dequip Armor Function
Lecture 078 – Setting up Player Window Blueprint Part 1
Lecture 079 – Setting up Player Window Blueprint Part 2
Lecture 080 – Setting up Player Window Blueprint Part 3
Lecture 081 – Adding Armor Damage Reduction
Lecture 082 – Adding Armor Durablity and Updating Item Slot Widget
Lecture 083 – Fixing Item Drag Widget

Chapter 08. Creating the Building System
Lecture 084 – Building System Introduction
Lecture 085 – Creating the Building System Master Class
Lecture 086 – Creating the Building System Component and Build Preview
Lecture 087 – Build Preview Color and Place Buildable Down
Lecture 088 – Build Collision Check and On Server Check
Lecture 089 – Implementing Grid Snapping
Lecture 090 – Adding Walls and Switch Buildable Debug
Lecture 091 – Adding Ceilings and Fixing Build Switch Debug
Lecture 092 – Is Build Floating Check
Lecture 093 – Adding Doors and Windows
Lecture 094 – Adding Triangle Foundations
Lecture 095 – Adding Ramp and Fence Buildable
Lecture 096 – Adding Triangle Ceilings
Lecture 097 – Adding an Interactable Torch
Lecture 098 – Adding Stairs and a Bed
Lecture 099 – Left and Right Triangle Wall and Roof Buildable
Lecture 100 – Adding Half Roof Buildable
Lecture 101 – Adding Buildable Damage and Destruction
Lecture 102 – Adding Collateral Damage Part 1
Lecture 103 – Collateral Damage Part 2
Lecture 104 – Collateral Damage Part 3
Lecture 105 – Fixing Floating Ceilings
Lecture 106 – Adding Buildable Info Widget
Lecture 107 – Adding Demolish Build
Lecture 108 – Integrating Building System With Inventory System
Lecture 109 – Adding All Buildable Items and Classes
Lecture 110 – Bug Fixes and Cleanup

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!