Release date:2022, July

Author:Blender Way of Life

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Blender’s UI. Blender’s Preferences. Addons: default and external. Blender’s flexibility/customization. Basics of creating a primitive object.

Requirements

Blender 3.2 (any version with similar interface). Plain/Gaming Mouse (a must). A basic knowledge of Blender default and 27x keymaps (worth mentioning).

Description If you’re a beginner, jumping into a complex project, could be more than what you excepted. You’ll experience confusion, frustration, and second guessing self. That’s because, most Blender tutorials and courses don’t break content up enough, for you to get the fundamentals.

The course’s compartmented method is the most logical approach to learn any software that has the reputation of having a hard learning curve.

In case you need to refer back to a topic, the sections and chapters are named so you can focus on the area of interest. Reviewing content while shifting through 30-40-50, or more, minutes of video – is not cool. I try to keep the videos around ten minutes. There are exceptions…for example when I get into – the zone.

This course primarily pertains to showing beginners the areas of Blender that receive the most attention, even from long time users and 3d artist. Those sections include: Object and Edit mode, Sculpting, Texture painting, Addons and Rendering.

You’re about to enter the world of a seemingly vast, software. Covering it all, may take hours…even the basics can get technical.

No worries. This is not that kind of course.

I can’t tell the future, but I think Blender’s UI, is going to be around for a long time. No matter what the current version of Blender is, you should be able to interpret the basics. I’ll do my best, to keep the course updated.

We’re not making any specific project…like a landscape.

Reason being, I didn’t want to overwhelm new users with the main areas of Blender and trying to explain it while making an “official” project.

The main purpose of this course is for Blender beginners to get familiar, rather than jumping right in, without a basic level of training.

The object you’ll create, will assist you in navigating Blender’s environment. ( . . . object is subject to change to fit your liking).

With that, we’ll continue browsing through the areas of Blender that receive the most attention. (Blender’s UI, Workspaces, Preferences, default addons, external addons, Edit Mode, Object mode, Sculpting, UV unwrapping and basic rendering).

The course is built on a checklist, a system, a plan and the order I’ve established to unlock your creativity… without being overwhelming.

Due to the “kid in a candy store “syndrome” “, there are areas in the course… I had to cut short.

Let me say, I am a former stroke victim, in spite of my compromised speech, most of the course’s content is…recorded – as is. But, rest assured, and I guarantee… you’ll have complete comprehension. (previews).

I did experience screen-recorder difficulties, no worries, I was able to adjust them. (same guarantee).

One more thing, I hope this course serves you well and ignites for your new hobby or career.

Blender Way of Life’s principles:

The name of the game is 3d (learn from everywhere). Blender is Blender. Find inspiration from everywhere. Let nothing hinder your imagination. You can always refer to the Blender manual for technical explanations.

CORRECTIONS: (as needed) During Camera Clipping section, I mentioned something about an exercise…scratch that. It would have taken up your precious Blending time.

Empties:

should’ve – parented – primitive to empty.

It’s not that no one can teach you how to sculpt, but in this course, you get a “feel” for it.

. . .think I said, “layperson”, somewhere…? I meant, like newbie, rookie, greenhorn, pure beginner…etc.

Retopology: change Viewport Display plane color the way I do the first time…then go to matcap section and change to – object.

Who is the target audience? Blender beginners looking to learn this incredible 3d software from a casual, non-technical approach, without hours of complexity.

01. GUI Basics 01. Disclaimer 02. Blender 3.2 Download 03. Blenders Splash Screen 04. Toolbar and Sidebar 05. Basic Viewport Navigation 06. Outliner 07. Render Engine Intro 08. Property Panel Part 1 09. Property Panel Part 2 10. Property Panel Part 3 11. Editors Mini-Windows 12. UI Do-Hickies 13. Quick Viewport Lights 14. Light Bounces 15. Camera Info 16. Camera Clipping 17. Object Mode Part 1 18. Object Mode Part 2 19. Object Mode Part 3 20. Studio Lights and Matcaps 21. Workspace Intro

02. GUI Basics Part 2 01. Top Bar-Blenders Logo 02. Top Bar-FILE TAB 03. Top Bar-EDIT 04. Top Bar-RENDER 05. Top Bar-WINDOW 06. Top Bar-HELP 07. More on Workspaces 08. Scenes 09. View Layers 10. Outliner-FILTERS 11. Outliner Data API 12. Splitting Windows 13. Swapping Panels 14. Floating Windows

03. Preferences 01. Preferences Interface 02. Preferences Themes 03. Preferences Themes Part 2 04. Preferences Themes Part 3 05. Preferences Viewport 06. Preferences 3 in 1 07. Preferences Input 08. Preferences Continuous Grab 09. Preferences Navigation 10. Preferences Keymap 11. Preferences Last Three 12. Preferences Themes Part 4

04. Default Addons 01. Default Addons Filter addons 02. Default Addons 3d Navigation 03. Default Addons Math Vis and MeasureIT 04. Default Addons PDT 05. Default Addons Curves and Extra Objects 06. Default Addons Ivy Gen 07. Default Addons Ivy Gen Clean-up 08. Default Addons Archimesh 09. Default Addons Bolt Factory Crash 10. Default Addons Discombobulator 11. Default Addons Turnaround Camera 12. Default Addons Camera Rig 13. Default Addons Icon Viewer 14. Default Addons Is Key Free 15. Default Addons Import Images as Planes 16. Default Addons 3d Viewport Pie Menu 17. Default Addons Armaranath Tools 18. Default Addons Collection Manager 19. Default Addons Four Addons 20. Default Addons Dynamic Sky 21. Default Addons Sun Position 22. Default Addons Tri-Lighting 23. Default Addons Material Library 24. Default Addons Material Utilities 25. Default Addons Auto Mirror and Edit Tools 26. Default Addons F2 27. Default Addons Loop Tools 28. Default Addons Snap Utilities Line 29. Default Addons Tissue 30. Default Addons MISC 31. Default Addons Bool Tool 32. Default Addons Carver 33. Default Addons Break to Matcaps 34. Default Addons Fast Forward 35. Quit Prompt Search

05. External Addons 01. External Addons Screencast Keys 02. External Addons Shortcut VUr 03. External Addons ABT Part 1 04. External Addons ABT Part 2 05. External Addons JMesh 06. External Addons Quick Ref 07. External Addons Machin3 08. External Addons POWERSAVE 09. External Addons EasyHDRI 10. External Addons Node Preview 11. External Addons Meshlint 12. External Addons Wazous Pie Menu

06. Customizing Blender 01. Customize Blender Part 1 02. Customize Blender Part 2 03. Customize Blender Part 3 04. Customize Blender Part 4 05. Customize Blender Part 5 06. Customize Blender Part 6 07. Customize Blender Part 7 08. Customize Blender Part 8

07. Primitive Female or male 01. Primitive Female Intro 02. Primitive Female System Check 03. Primitive Female Reference Images 04. Primitive Female Object Mode Block out 1 05. Primitive Female Edit mode 1 06. Primitive Female Edit mode 2 07. Primitive Female Edit mode 3 08. Primitive Female Edit mode 4 Feet and Top 09. Primitive Female Edit mode Part 5 10. Primitive Female Appending the Hand 11. SCALING any object

08. Edit Mode Options 01. Non-Manifold 02. Select Tab 03. Select Tab 2 04. Add Tab 05. Mesh Tab Normals 06. Vertex Tab 07. Edge Tab 08. Face Tab Inset 09. UV Tab 10. UDIMs Part 1 11. UDIMs Part 2

09. Object Mode Options 01. View Tab 1 02. Object View 2 03. Add Tab Nurbs 04. Add Tab Metaballs 05. Add Tab Text 06. Add Tab Grease Pencil 07. Add Tab Armature 1 08. Add Tab Armature 2 09. Add Tab Lattice 10. Add Tab Empty 11. Add Tab Lights 12. Add Tab Object Tab

10. Object Mode Vertex Painting 01. Vertex Painting Part 1 02. Vertex Painting Part 2 03. Vertex Painting Part 3 04. Vertex Painting Part 4 05. Vertex Painting Part 5

11. Object Mode Weight Painting 01. Weight Painting

12. Object Edit mode UV Unwrapping 01. UV Unwrapping 1 02. UV Unwrapping 2 03. UV Unwrapping 3 04. UV Unwrapping 4 05. UV Unwrapping 5

13. Object ModeUV Editor Texture Painting 01. Texture Painting 1 02. Texture Painting 2 03. Texture Painting 3

14. Sculpting 01. Sculpting part 1 02. Sculpting Dynamic Topology 03. Blenders Missing Thumbnails 04. Sculpting Remesh 05. Sculpting MultiResolution 06. Sculpting MultiResolution Stenciling

15. Retopology 01. Retopology Set-up 02. Retopology 2 03. In Front and Viewport Display 04. Retopology 3 05. No Shrinkwrap 06. Using Primitives 07. Back-face Culling

16. Material Library 01. Material Library 1 02. Material Library 2 03. Material Library 3

17. Cycles Editor 01. Cycles Editor 1 02. Cycles Editor 2

18. New Discoveries 01. Welcome to Blender 02. Logo Discovery 1 03. Logo Discovery 2

19. World Background 01. World Background 1 Intro 02. World Background 2 PNG Fail 03. World Background 3 Textures 04. World Background 4 Sky Texture 05. World Background 5 06. World Background 6 07. World Background 7 Follow Up 08. World Background 8 World Editor 09. World Background 9

20. Camera Tab 01. Camera

21. Animation 01. Camera Set-up 02. Object Plane and FPS 03. Keyframing the Plane with CG Texture 04. Assigning Geometry 05. Keyframing Textures 06. Render Settings 07. Output and Render 08. Render Chat 09. Render Downtime 10. Frame Rate Calculator 11. Render Complete 12. Video Sequence Editor

22. Blender 3.2 LBT Wrap-up 01. Best Matcap 02. Never Get Up

[Udemy] Blender 3.2 (LBT) Laid-Back Tutorial.7z [Udemy] Blender 3.2 (LBT) Laid-Back Tutorial_Subtitles.7z

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