Release date:2022, June
Author:Nexttut Education Pvt.Ltd.
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Texturing with Mari Working with the Layer Based Workflow Working with the Node Based Workflow Exporting TexturesRequirements
I expect you to have some basic knowledge about texturing.
You should have Mari version 5 installed on your computer.Description
Do you want to learn how to make textures inside Mari?
Then I welcome you to Nexttut’s Complete Guide to Texturing in Mari course.WHY SHOULD YOU LEARN FROM ME: My name is Hamidreza Afshari and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.
BENEFITS:
By the end of this course,
You’ll be able to make all kinds of textures with Mari.
Work with Mari layer system.
Work with Mari node based systemWHAT WILL I LEARN:
Texturing with Mari
Working with the Layer Based Workflow
Working with the Node Based Workflow
Exporting TexturesCOURSE PROJECTS:
We will start by texturing a basic Gramophone asset.
Then we’re Getting Familiar with Texture Painting in Mari with an wooden Bull chest asset.
After that we’re to the next level by making a texture for a toy car with a Node based system in Mari.
Finally, we’re going to make texture for an organic asset.IS THIS COURSE RIGHT FOR ME:
This course is designed to teach you how to start using Mari and make textures.
This is a starter course for beginners and it is designed to teach you whatever you need to start using Mari.WHO IS NOT THE IDEAL STUDENT: This course is designed for absolute Mari beginners,
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
I expect you to have some basic knowledge about texturing.
You should have Mari version 5 installed on your computer.JOIN ME NOW: Join me and learn how to make all kinds of textures with Mari for your future projects.
Who is the target audience?
This course is designed for absolute Mari beginners,
This course is designed to teach you how to start using Mari and make textures.01. Introduction 01. Introduction 02. Download Project Files 03. Interface Overview
02. Chapter 2 – Texturing Your First Asset in Mari 01. Project Setup 02. Working on the Bump Map 03. Adding More Bump 04. Finishing the Bump Channel 05. Roughness and Metallic 06. Adding Color to the Scene 07. Continue Adding Color 08. Refining the Colors 09. Finishing the Color Channel
03. Chapter 3 – Getting Familiar with Texture Painting 01. Project Setup 02. Painting the Wooden Texture 03. Finishing the Body 04. Painting Texture for the Horns 05. Painting the Body Base 06. Painting the Locking Mechanism 07. Painting the Leg and Gems 08. Making Texture for the Eyes
04. Chapter 4 – Working with the Mari Node Graph 01. Project Setup 02. Making Masks 03. Basic Coloring 04. Basic Roughness and Metallic 05. Making Edgeware and Dirt 06. Adding More Dirt 07. Adding Bump 08. Making Custom Mask 09. Finishing the Painting 10. Exporting Textures
05. Chapter 5 – Texturing an Organic Asset 01. Making Custom Masks 02. Adding Basic Colors 03. Painting Colors 04. Continue Adding Colors 05. Finishing the Colors 06. Adding Bump and Roughness Value 07. Subsurface Scattering Level 08. Render Using V-Ray
06. Conclusion 01. Thank you
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