Release date:2022, August 9

Author:Anass Cherkaoui

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn:

What’s Rigging and why is it important. How to correctly prepare your models for Rigging. Create and manipulate bone objects. Skin your model and use the skin modifier’s features to improve the deformations. Build animation controls. Connect animation controls with bone objects using constraints. Setup inverse kinematics. Build an awesome looking foot roll system. Create custom parameters. Use the reaction manager properly to create really cool systems. Discover how to use wire parameters to connect objects together. Create awesome looking facial expressions.

Requirements: Motivation to learn

Description:

Ever wondered how characters such as Elsa and Rapunzel from your favorite 3d movies are made? Can you create something like these? And is it even possible?

Yes absolutely possible when you learn 3D Rigging.

3D rigging is one of the most important skills you should learn if you want to create animated 3D characters like those you see in feature films.

3D Rigging

is a process where a stiff 3D model is given controls to help the animator in posing and achieving that amazing performance you see on screen.

So if you want to realize your dream and maybe one day work in the biggest animation studios like Disney and Pixar then you should definitely start learning 3D rigging.

And I have some good news for you !

Whether you’re a beginner or an intermediate, You can do it in The Best 3D Rigging Course EVER “The Beginner’s Guide to Rigging in 3ds Max” Udemy Course just released this week! You will not believe how much you will learn and improve your capabilities and rigging skills in the course which has over 6 hours of brand new HD videos showing you how I am able to create awesome character rigs very easily and how you can do the same!

Use this course to see how a new definition of learning will give you the ability to have fun rigging your own characters and show you how you can become world class at anything you love to create!

Unlock your Rigging Skills Now with a HUGE DISCOUNT NOW.

If you take this course now, you can count on these results in just a few hours:

Learn what’s Rigging and why is it important. Correctly prepare your models for Rigging. Create and manipulate bone objects. Skin your model and use the skin modifier’s features to improve the deformations. Build animation controls. Connect animation controls with bone objects using constraints. Setup inverse kinematics. Create custom parameters. Use wire parameters to connect objects together. Build an awesome looking foot roll system. Use the reaction manager properly to create really cool systems. Create awesome looking facial expressions.

Thank you for being enrolled in my Udemy instructor success course!

I hope you find this new course useful with over 6 hours of HD videos explaining how I am able to build awesome character rigs easily and then teach it to you in such a short period of time.

The world needs you to reach your full potential and I am honored to be part of that with you!

Take the course at this HUGE DISCOUNT NOW and get lifetime access.

I appreciate you taking the time to read this and having the chance to serve you as a student in all of my courses!

Who this course is for:

Anyone interested in 3D Animation and Character Rigging. This course is for anyone who wants to learn 3D Rigging but don’t know where to start. It’s perfect for complete beginners with zero experience in Rigging. It’s also great for anyone who does have some experience, as it contains useful tips and techniques every Rigging artist should have.
1 – Course Overview

1 – Promo Video and Course Overview

2 – Getting Started

2 – Introduction to Section 01 3 – Whats Rigging and Why Is It Important 6 – Getting Started with 3ds Maxs Interface 7 – Prepare your Model for Rigging

3 – Creating the Skeleton

10 – Creating the Foot Bones 11 – Mirroring the Leg Bones 12 – Creating the Torso Bones 13 – Creating the Pelvis Bone 14 – Creating the Neck and Head Bones 15 – Creating Eye Bones 16 – Creating the Arm Bones 17 – Creating the Finger Bones 18 – Mirroring the Arm Bones 8 – Introduction to Section 02 9 – Creating the Leg Bones

4 – Skinning Your Character

19 – Introduction to Section 03 20 – Discover the Skinning Process 21 – Initially Blocking in Weights Using Envelop Capsules 22 – Refining and Enhancing the Skin Deformations 23 – Mirroring Skin Weights

5 – Building Animation Controls

24 – Introduction to Section 04 25 – Building the Global Control 26 – Building the Pelvis Back and Chest Controls 27 – Building the Center of Gravity Control 28 – Connecting the Newly Created Torso Controls to the Respective Bone Objects 29 – Building and Connecting the Neck and Head Controls 30 – Building Eye Controls 31 – Setting Up The LookAt Constraint for the Eye Controls 32 – Building and Connecting the Clavicle Bones 33 – Building the Arm Controls 34 – Setting Up Inverse Kinematics for the Arms 35 – Setting Up the Legs 36 – Setting Up the Foot Roll System 37 – Creating a Custom Parameter for the Foot Roll System 38 – Using the Reaction Manager to Finish Setting Up the Foot Roll System 39 – Create Custom Parameters to Drive the Fingers 40 – Using the Wire Parameters to Finish Setting Up the Fingers 41 – Cleaning Up the Rig

6 – Bonus Section Facial Rigging

42 – introduction to Bonus Section 43 – Adding Facial Expressions 44 – Finishing the Facial Expressions Setup

7 – Assignment

45 – Assignment

8 – Conclusion

46 – Conclusion

[Udemy] 3d Rigging in 3ds Max The Ultimate Guide for Beginners.7z [Udemy] 3d Rigging in 3ds Max The Ultimate Guide for Beginners_Subtitles.7z

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