Release date:2022, August
Author:AulaGEO Academy
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Learn concepts, learn tools, apply in projects
Get to know the 3ds Max software interface
Different commands to use in the software
3d modelingRequirements No prerequisites
Description We warmly welcome you to the course: “Beginners guide to Autodesk 3Ds Max”.
3ds Max offers a comprehensive and flexible tool for creating premium designs where you can have full control of the artistic side.
This software is significant support to architecture, advertising, video game companies, among others. Among other features, Autodesk 3ds Max allows you to mold objects, surfaces, apply special effects and make the geometry.
#AulaGEO
The course according to the Aulageo methodology starts from scratch, explaining the basic functionalities of the software, and gradually explains new tools and performs practical exercises. In the end, a project is developed by applying different skills of the process.
Introduction Keyboard Shortcuts User Interface Navigation Tools Steering Wheel and View Cubes Units, Grids, Graphics & View Ports How to make basic geometry How to modify basic geometry Standard Primitives Move and Clone Rotate Command Scale Command Extended Primitives Pivot, Sliding & Bifold Doors How to use 3ds max window presets How to make Walls How to make Railings & Foliage/ Trees How to make Stairs Creating 2D Spline Editing 2D Spline Quick review of 2D Shapes Pro Boolean and Loft Command Shape Merge, Connect & Scatter Extrude, Lathe and Bend Modifier Taper, Twist, and Squeeze Modifier Wave, Ripple, and Affect Region Modifier Slice, Cap Hole, and Lattice Modifier Displace and Sweep Modifier Editable Poly – Selection Editable Poly – Soft Selection Editable Poly – Vertices Editable Poly – Edit Edge Editable Poly – Edit Border Editable Poly – Edit polygon Cloth Modifier Mesh Smooth Modifier & Render Window Material Selection Realtime 3ds Max Project View Realtime 3ds Max Project Modeling Guidelines Realtime 3ds Max Project Animation Guidelines Final ProjectThis course will give you the necessary tools to enhance your design skills and create high-quality projects, with which you can expand your professional portfolio.
Who this course is for:
architects
BIM designers
3D designers
game modelers
city modelers01 – Introduction 02 – Keyboard Shortcuts 03 – User interface 04 – Navigation tools
02 – The basic geometries05 – Steering Wheel and View Cubes 06 – Units Grids Graphics & View Ports 07 – How to make basic geometry 08 – How to modify basic geometry 09 – Standard Primitives
03 – Edition10 – Move and Clone 11 – Rotate command 12 – Scale Command 13 – Extended Primitives
04 – Construction objects14 – Pivot Sliding & Bifold Doors 15 – How to use 3ds max window presets 16 – How to make Walls 17 – How to make Railings & FoliageTress 18 – How to make Stairs
05 – Other commands19 – Creating 2D Spline 20 – Editing 2D Spline 21 – Quick review of 2D Shapes 22 – Pro Boolean and Loft Command 23 – Shape Merge Connect & Scatter
06 – Modifiers24 – Extrude Lathe and Bend Modifier 25 – Taper Twist and Squeeze Modifier 26 – Wave Ripple and Affect Region Modifier 27 – Slice Cap Hole and Lattice Modifier 28 – Displace and Sweep Modifier
07 – Editable poly29 – Editable Poly Selection 30 – Editable Poly Soft Selection 31 – Editable Poly Vertices 32 – Editable Poly Edit Edge 33 – Editable Poly Edit Border 34 – Editable Poly Edit polygon
08 – Coth and mesh35 – Cloth Modifier 36 – Mesh Smooth Modifier & Render Window 37 – Material Selection
09 – Realtime project38 – Realtime 3ds Max Project View 39 – Realtime 3ds Max Project Modeling Guidelines 40 – Realtime 3ds Max Project Animation Guidelines 41 – Final Project
10 – Bonus lessons42 – Import and export choices
Project[Udemy] Autodesk 3ds Max – Learn easy.7z [Udemy] Autodesk 3ds Max – Learn easy_Subtitles.7z
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