Release date:2022
Author:Victor Abramovskiy
Skill level:Beginner
Language:English
Exercise files:Yes
What is this course about?
Maya is the industry standard for animation and rigging. If you want to animate characters like 3D animators from Disney, you are in the right place. In this course, you will learn how to create a rig that can be
quickly and easily animated manually or automatically.Whatever character you have, whether it is a human or an animal.
We will start simple, with questions: Do you need a rig at all?
What cases do require it? After that, we will gradually proceed
from using mGear systems to creating our own setups.This course is for those who have very recently discovered Autodesk Maya. You should be prepared that rigging requires a high level of concentration as well as some experience in working with 3D. At times it won’t be that easy, but rigging is the only way to bring your character to life.
Complete Production Pipeline This course covers the entire classical process. You will understand how to approach any animation
project starting from rigging
and ending with the final animation.Practical Tasks In this course, you will get 90% of practice. Everybody is talking about a theory that is boring. We’ve prepared something more interesting to train your skills better.
Real experience tricks The course is based on a real video that was created for motion design school. Find out how the characters were animated. Give them personality and make them dance!
Lesson 1.1 – Introduction to MGear Lesson 1.2 – Introduction to MGear Lesson 2 – Controlers Setup Lesson 3 – Parent Geometry to the Rig Lesson 4 – Rig Final Touches Lesson 5 – Animation Preparation Lesson 6 – Pose to Pose Animation Lesson 7 – Refining the Animation Lesson 8 – Animation Sculpt Lesson 9 – Horse Rig [Motion Design School] Rigging and Animation in Maya.7z [Motion Design School] Rigging and Animation in Maya_Subtitles.7z
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