Release date:2022, September

Author:Binary Lunar

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Understanding Built-in, URP and HDRP render pipelines Understanding Shaders and Shader Graph Create 2D Shader Graphs in Unity Create 3D Shader Graphs in Unity Learn Real-Time VFX

Requirements

Unity : Basics.

Blender : Basics.

Photoshop : Basics.

Discription Hello everyone, I’m Ramez Al Tabbaa, the developer of the AvoCuddle game on Steam and the Co-Founder of the Binary Lunar YouTube channel with more than 10k happy subscribers who enjoys more than 70 free tutorials; I have three years of experience in shader graph and gathered all my expertise in this 6 hours course. So, if you want to save time, effort, and money, this course is definitely for you.

Enter the shader graph world and bring your game visuals to life; this course will carry you from beginner to intermediate level in Shader Graph and VFX with steady steps.

Here is an overview of what you are expecting from this course; you will learn the core concepts behind shaders and render pipelines in the Unity engine, and we will cover the most used nodes in shader graph through the following topics where they increase in complexity as we proceed with the course:

2D fireball projectile shader graph 2D Wind Vegetation Shader Graph 2D Dissolve Shader Graph 2D Pixel Art Shader Graphs Standard 3D Lit Shader Graph 3D Stylized Water Shader 3D Halftone Shader Graph Sub-Surface Scattering (SSS) Shader Graph Triplanar Shader Graph Zelda Toon Shader Graph Stylized Fire Projectile VFX Fire Storm Axe Portal Punch VFX 1 Colors Theory

Always remember nothing is impossible with a strong will and consistency; your dreams are only limited by your imagination, so unleash your creativity and release your true protentional by understanding how Shader Graph works, then expanding your knowledge into endless possibilities.

Who is Course for?

Game Developers Unity Users VFX Creators 3D Generalists Programmers
01. Introduction

01. Introduction Course Overview 02. What is Shader and what is Shader Graph 03. What is a render pipeline 04. Creating your first URP Unity project 05. Converting existing project from Built-in render pipeline to URP 06. Creating your first 2D Shader Graph

02. 2D Fire Projectile Shader Graph

01. Drawing Flames Texture in Photoshop 02. Creating texture scrolling nodes 03. Creating colorizing nodes 04. Creating Movement Disssolve Nodes 05. Creating Mask Nodes & Final 2D Fire VFX

03. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)

01. Using Vertex Position Movement Nodes 02. Masking the Vertex Movement

04. 2D Dissolve Shader Graph

01. Creating the Dissolve Nodes 02. Creating the Outline Nodes + Adding Glow Post-Processing Effect 03. Creating a Script that Controls the Dissolve In and Dissolve Out

05. 2D Distortion Shader Graph

01. Creating the Distortion Nodes 02. Adding New Render Feature to Allow 2D Distortion 03. Adding Soft Mask + Distortion Examples

06. 2D Pixel Art Shader Graphs

01. Creating Pixelation Shader 02. Creating Pixilation Effect Control Codes 03. Creating 2D Pixel Art Wind Shader Graph

07. Standard 3D Lit Shader Graph – Physics-Based Rendering (PBR) Material

01. Understanding and Creating the Base Map Nodes 02. Understanding and Creating the Metallic and Smoothness Maps Nodes 03. Understanding and Creating the Normal and Depth Maps Nodes 04. Understanding and Creating Ambient Occlusion Map Nodes 05. Understanding and Creating the Emission Map Nodes

08. 3D Stylized Water Shader

01. Setting Up the Scene & Creating Water Depth Sub-Shader Graph 02. Creating Water Refraction and Normal Nodes 03. Creating Water Foam Nodes 04. Adding Water Waves Nodes and Smoothness

09. 3D Halftone Shader Graph

01. Creating your first custom lighting 02. Creating the Halftone effect Using the Voronoi Node 03. Creating the Outline

10. Sub-Surface Scattering (SSS) Shader Graph

01. Understanding SSS and Creating Custom Lighting to Simulate it 02. Adding Light Scattering Nodes 03. Creating Thickness Map

11. Triplanar Shader Graph

01. What is Triplanar and How to Create the Simplest Triplanar Shader Graph 02. Creating Advanced Triplanar that Blends Between 2 Textures 03. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction

12. Zelda Toon Shader

01. Creating Custom Toon Lighting 02. Adding Specular and Rim Light Nodes 03. Adding Multiple Lights Support

13. Extra content

01. Stylized Fire Projectile VFX 02. Fire Storm Axe Portal Punch VFX 1 03. Fire Storm Axe Portal Punch VFX 2 04. Colors Theory (Choose the most pleasing color combinations of color)

[Udemy] The Ultimate 2D & 3D Shader Graph VFX Unity Course.7z [Udemy] The Ultimate 2D & 3D Shader Graph VFX Unity Course_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!