Release date:2015, May
Author:Uartsy
Skill level:Beginner
Language:English
Exercise files:Yes
Sam demonstrates his workflow for illustration. Sam goes from Daz, to ZBrush, and then finally Photoshop to finish his illustrations. Understand advanced ideas of character design and fundamentals of DAZ. How to further develop characters by rapidly producing accessories in Zbrush. Create realistic clothing for characters in Marvelous Designer. Rapidly render and composite characters for professional presentation.Using Photoshop, apply the finishing touches to characters for a completed illustration.
Project 1:
Introduction To DAZ & Character Design
Sam covers his character design process, thumbnailing in photoshop, and introduces DAZ.Project 2:
Accessorizing Your Character
Further develop the composition and create accessories for your character in ZBrushProject 3:
Creating Clothing & Refining Your Character
Learn to use ZBrush and Marvelous designer to create your character’s costumeProject 4:
Finalizing The Character Model
Explore more techniques for clothing design, including exporting, saving, and rendering garmentsProject 5:
Rendering & Compositing
Render your model and begin compositing all the elements of your illustration togetherProject 6:
Adding The Finishing Touches
Finalize your illustration by adding in hair, skin tones, animals, and other graphic elements1-Introduction_ 2-Starting Out 3-Daz Overview
Mod 21-Posing in DAZ 2-GOz Exchange 3-Smart Reference
Mod 31-Overview 2-Acccessories 3-Effects and brushes 4-Daz to Z workflow 5-QnA
Mod 41-Referencing 2-Illustrational Elements 3-Quick Solutions 4-Render Improvments
Mod 51-Polishing Techniques 2-Polishing Tech 2 3-Workflow Recap
Critiques2-part1 2-part2 2-part3 Crit3 Week 1
Mod 101-Intro 02-The character 03-Character Design 04-Intro to Daz 05-Adjusting Form in Daz 06-Lighting in Daz 07-Adjusting the pose in Ps 08-Concepting Accessories in PS 09-Fire n Q&A
Mod 201-General Compostion Advice 02-Sand Demo 03-Daz to Zbrush 04-Accessories Blocking Out Pants 05-Sculpting Pants 06-Morph Targets in Daz 07-Sculpting a Glove Q&A
Mod 301-Intro 02-Straps 03-Box Modeling 04-Shadow Box 05-Insert Mesh Brush 06-Marvelous Designer 07-Creating the straps 08-Creating the pants 09-Adjusting the fit 10-Ice Demo pt1 11-Ice Demo pt2
Mod 401-Intro 02-Creating a Toga 03-Exporting garments 04-Saving Garments 05-Creating a shirt 06-Buttons and tailoring 07-Creating a kilt 08-Fabric Properties 09-Pose Morphing from Daz 10-Reality Render 11-Lux Render
Mod 501-Preparing for textures 02-Preparing for render 03-Lighting in LUX 04-Using stock elements 05-Adjusting Render Layers 06-Outro
Mod 601-Learning from working pt1 02-Learning from working pt2 03-Concept design vs illustration 04-animals 05-Abstract painting 06-Hair 07-Skin tones
[Uartsy] Rapid Illustration_Subtitles.7z
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