Release date:2022, December
Author:Cristian Doru Barin
Skill level:Beginner
Language:English
Exercise files:Yes
What you’ll learn
How to create a complete 3D action game from scratch with high-quality game assets Install, and setup Unity & Visual Studio Code Code basic character movement, attack, shoot and dodge abilities Create a simple combo system Control animations with animator controller, override animator controller, and animation event Control VFX via script Create AI with NavMesh system to control enemy behaviors Use a basic state pattern to control the character’s status Create basic health & damage system Create pickups & bullets Game logic control & enemy spawn How to use Gizmo to debug Basic level design Create main menu and game menu with Unity UI systemRequirements
Mac or PC capable of running Unity 2021
Some very basic understanding of Unity editor, such as navigating in the scene, and using basic manipulation tools (Translate, Rotate and Scale)
You should have an understanding of the basics of C#, such as how variables and functions workDiscription Before I became a programmer, I had been working as a digital artist for a really long time, how games look really matters to me. So when I started creating this tutorial, I really wanted to make the whole experience enjoyable, not only mentally, but also visually. I want you to see a product-level video game building up in your hands while you go through this tutorial, and I believe that will make the how learning experience more immersive.
This course comes with a production-level game asset package, including high-quality models with 4K textures, animations, environment models, a pre-constructed level prefab, and VFX prefabs.
In this course, we will build a basic 3D action game from scratch with high-quality game assets. I will provide you with all the character models, animations, environment, VFX, and Post-Process settings (sound & music not included so far) to make you feel like you are building a professional game from the beginning.
I will try to focus on every detail, but at the same time, it’s better that you have some basic experience in Unity & C#, such as how to navigate the scene, move and rotate GameObjects, and understand how variables and functions work.
At the end of this course, you will be able to create game elements such as:
Install, and setup Unity & Visual Studio Code Code basic character movement, attack, shoot and dodge abilities Create a simple combo system Control animations with animator controller, override animator controller, and animation event Control VFX via script Create AI with NavMesh system to control enemy behaviors Use a basic state pattern to control the character’s status Create basic health & damage system Create pickups & bullets Game logic control & enemy spawn Basic level design How to use gizmo to debug Create main menu and game menu with Unity UI system Please NOTE that this course DOES NOT contain any sound and music assets so far.By the end of this course, you will have a 3D action game that you can show off to your friends and experiment with your unique ideas.
Please enroll today, I’m looking forward to seeing you in the course.
Who this course is for:
Anyone who wants to make their own 3D action game with good looking
Beginners with some basic C# and Unity experience
Anyone who wants to get into game development careers01. Learn to create a 3D action game with high-quality game asset (2) 01. Learn to create a 3D action game with high-quality game asset 02. Installing Unity Hub and Unity (version 2021) (2) 02. Installing Unity Hub and Unity (version 2021) 03. Installing Visual Studio Code & .Net SDKCode (2) 03. Installing Visual Studio Code & .Net SDKCode 04. Creating Our New Unity project (2) 04. Creating Our New Unity project 05. Setting up Visual Studio Code (2) 05. Setting up Visual Studio Code 07. Importing Game Asset Package (2) 07. Importing Game Asset Package 08. Installing Unity Packages & Setting up The Render Pipeline (2) 08. Installing Unity Packages & Setting up The Render Pipeline
02. Setting up the Game Scene01. Setting up the Game Scene (2) 01. Setting up the Game Scene
03. Setting Up The Player Gameobject01. Setting Up The Player Gameobject (2) 01. Setting Up The Player Gameobject 02. Setting The Virtual Camera (2) 02. Setting The Virtual Camera
04. Handling The Player’s Basic Movement01. Adding Character Controller Component (2) 01. Adding Character Controller Component 02. Creating The Scripts (2) 02. Creating The Scripts 03. Writing Player Input Script 04. Basic Movement 01 (2) 04. Basic Movement 01 05. Basic Movement 02 (2) 05. Basic Movement 02
05. Handling The Player’s Animations01. Creating The Animator Controller 02. Attaching The Swords To The Player 03. Running Animation & Script 04. Falling Animation & Script
06. Creating The Player Footstep VFX01. Setting Up Footstep VFX 02. Writing PlayerVFXManager Script 03. Writing Player_Run behaviors Script
07. Creating The Enemy01. Creating The Enemy GameObject 02. Creating Animator Override Controller
08. Handling Enemy AI Using NavMesh01. Baking NavMesh 02. Adding Nav Mesh Agent Component 03. Writing Enemy Movement Code
09. Creating The Enemy Movement VFX 10. Implementing states for the player01. Introduction To A Simple State pattern 02. Updating Player Input script 03. Creating State Enum and SwitchToState() 04. Updating Character Script
11. The Player Attack Animaiton & VFX01. Creating Attack Animation 02. Creating Sword Blade VFX 03. Writing Player Sliding Code
12. Handling Enemy Attack Animation & VFX01. Setting Up Enemy Attack Animation 02. Setting Up Enemy Attack VFX
13. The Player Health & The Damaging Process01. Health Script 02. Setting Up Damage Caster Collider 03. Updating Character Script 04. Damage Caster Script 05. Adding Animation Events & Updating Character Controller Script
14. Creating The Attack VFX01. Player Blade Slash VFX 02. Enemy BeingHit VFX 03. Enemy Splash VFX 04. Enemy & Player Blink VFX
15. Handling Enemy Death01. Enemy Death Script & Animation 02. Enemy Death Material Dissolve Effect 03. Creating A Simple Item (Heal Orb) 04. Drop The Item Script
16. Finishing The Damaging Process01. Setting Up Enemy DamageCaster & Player Health 02. Player Weapons Drop 03. BeingHit State 04. Hit Impact On The Player 05. Player Becomes Invincible After Being Hit
17. Creating The Heal Orb01. Setting Up the Heal Orb 02. Collect Health Orb VFX
18. Blade Slash VFX & Combo01. Setting Up The Player Animator 02. Player Blade Slash VFX 03. Player Combo Script
19. Handling The Dash Ability01. Setting Up The Dash Animation 02. Updating PlayerInput Script 03. Dash(Slide) Script
20. Creating Enemy-0201. Setting Up The Enemy02 GameObject 02. Setting Up The Animator 03. Setting Up The Damage Orb 04. Damage Orb Script 05. Shoot The Damage Orb Script 06. Tweaking Enemy02’s Shooting Script
21. Spawn The Enemies01. Setting Up The Spawner Group 02. SpawnPoint & Spawner Script 03. Finishing The Spawner Group 04. Adding SpawnState to Enemies 05. Spawn Material VFX
22. Creating The Gate01. Setting Up The Gate 02. The Gate Script 03. Unlock Gate From Spawner
23. GameManager Script & Level Desgin01. GameManager Script 02. Designing The Level 03. Tweaking The SpawnPoint & Spawner Scripts
24. Creating The Gate01. Setting Up Coin 02. Coin Rotator Script 03. Finishing Coin 04. Adding More Coins and Gates
25. Creating the game UI01. Setting Up The Game UI 02. Creating GameUI_Manager & Updating The Health Bar & Coin Text 03. Creating A State Machine For Game UI 04. Toggle Pause UI 05. Adding An EventSystem 06. Resume Button & Restart Button 07. Creating The MainMenu Scene & MainMenu Button 08. GameOver UI & Game Is Finished UI 09. Setting Up The Mainmenu UI 10. MainmenuManager Script
26. Fine-tune the game01. Fine-tune the game 01 Push The Enemy Back A Little Bit When Damaging Them 02. Fine-tune the game 02 Behind The Wall Material Dither Effect 03. Fine-tune the game 03 Rotate The Player To The Cursor When Attack
27. Building And Playing Our Game01. Building And Playing Our Game
[Udemy] Project Little Adventurer – Learn to create a 3D action game.7z.rar [Udemy] Project Little Adventurer – Learn to create a 3D action game_Subtitles_orig.7z


1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!
评论(0)