Release date:2022
Author:Game Animation Academy
Skill level:Beginner
Language:English
Exercise files:Yes
Dear Animator,
Have you ever felt like your animations lack weight and appeal?
Do you feel like your characters “float underwater” after a day or two, looking at them?
If you’re having this problem, you’re not alone. I’ve also struggled with this, BUT…the solution is easier than you think.
Many animation schools focus on the “motion” part of the animation.That’s why the classic “bouncing ball assignment” comes first in any animation school.
“Movement” in your 3D software is essential…However, it’s easy to fall into the trap of fiddling around with your curves,
or even worse… overlooking that you’re animating a real character, and you end up just
Back in my student days, I fell into the same trap of moving things around for motion’s sake……until my mentor pointed out my flaw.
He said to focus on your “posing” rather than thinking about the movement itself.
And then added:
“THINK ABOUT EACH POSE AS AN ACTION FIGURE THAT YOU WANT ON YOUR DESK”
Whenever I get stuck in the creative process, I ask myself this question like a mantra:Would I want this pose on my desk?
If the pose is not worth displaying on my desk, I work on it until it does. If the pose looks good, I move on to the next one until every single frame looks appealing, from all angles.
Many other talented animators grasped the posing concept as well.
Go ahead and pause on any frame of a Pixar or Disney film… You’ll find perfectly crafted poses for the audience. Each one of these poses tells a story about the character.I like to call these “Pushed Poses”
Let’s take a look at what I call “Pushed Poses”
If I tried to copy this pose directly from the reference, I would end up with a very bland pose like this…Module_01_01_three_key_principles_for_dynamic_posing_in_games Module_01_02_Posing_Mindset Module_01_03_Posing_Tools Module_01_04_How_to_Use_reference Module_01_05_Posing_Checklist_Sword_Demo
Module_02_Push_That_Pose_In_ActionModule_02_01_Heavy_Punch Module_02_02_Knee_to_face_part_01 Module_02_02_Knee_to_face_part_02 Module_02_02_Knee_to_face_part_03 Module_02_03_Hit_React_Death_pose Module_02_04_Knife_finisher_part_01 Module_02_04_Knife_finisher_part_02 Module_02_05_Punch_In_The_Gut_Part_01 Module_02_05_Punch_In_The_Gut_Part_02 Module_02_05_Punch_In_The_Gut_Part_03 Module_02_06_Mocap_headshot_part_01 Module_02_06_Mocap_headshot_part_02 Module_02_07_No_Reference_workflow Module_02_08_Muay_Thai_Kick Module_02_09_Dynamic_kick Module_02_10_Volleyball_posing_part01 Module_02_10_Volleyball_posing_part02 Module_02_10_Volleyball_posing_part03
Module_03_Common_Posing_MistakesModule_03_01_Everything_is_Connected Module_03_02_The_Human_Elbow Module_03_03_Knees_and_Feet Module_03_04_Sticky_Feet_Syndrome Module_03_05_adding_weight_to_The_feet Module_03_05_Broken_Spine Module_03_06_The_Loose_fist
Module_04_Contrast_in_PosingModule_04_01_Flying_kick Module_04_02_Martial_arts_kick Module_04_03_Martial_arts_kick
Module_05_BonusModule_05_01_best_site_to_find_poses Module_05_02_find_your_timing_without_animating Module_05_03_Pose_inception Module_05_04_Layering_motion_on_top_of_a_pose
[Gumroad] Push That Pose! Dynamic Posing Blueprint_Subtitles.7z
Channel and Group1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!
评论(0)