Release date:2022, November

Author:Rahmatullah Muhammad

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Unreal Engine 5 Basics: Everything you need to know about Unreal Engine 5 as a beginner game developer Blueprint scripting basics: I will cover all the basics, types and components of blueprints scripting in UE5 How blueprints work: I will explain the logic of blueprint scripting and creating your own game logic Creating a city map: we will create a complete and big city for game Shooter game: we will start creating a shooter game from scratch (blank project and character class) Weapons: a complete weapon system for three different weapons (Pistol, Rifle and Sniper) like: Shooting, Ammo count, Reloading, Aiming… Game UI: complete game user interface with weapon info, health bar and enemy count AI shooter enemy: AI controller, Behavior Tree, Blackboard, BTTasks, BTServices, BTDecorators, finding random locations, Chasing player, Shooting … AI people: 4 different people controlled by AI controller, Patrolling points, run while receive damage Chaos Vehicles (Drivable cars): Complete Drivable cars using Chaos system in UE5 AI cars: using spline, Stop – Go function, stop if something is in front of that, Possess and exit the car at runtime Traffic lights: complete traffic light system, stop AI cars and people if traffic light is red Gun and Health pickups Game mode and rules Package the final project

Requirements No previous Unreal Engine experience needed.

Discription Do you want to become the master of Unreal Blueprint visual scripting?

Do you want to create a game like GTA5?

Unreal Engine 5 is the world’s most open and advanced real-time 3D creation tool for game development. This Engine is famous for creating games like Fortnite, PUBG, Borderlands 3, Observer, and Star Wars Jedi: Fallen Order.

In this course I will start everything very simple and from scratch then I will cover everything you need to know for developing a game like GTA5.

We will create a complete and big city, shooter character, weapon system for three different weapons (Pistol, Rifle and Sniper) AI Enemies, Chaos car driving system, AI cars, Game user interface, game mode and rules. You’ll be doing all of this in Blueprints, so you won’t need experience in programming or C++.

All of the assets are provided, so you can follow easily.

In this course we will cover:

Unreal Engine 5 Basics: Everything you need to know about Unreal Engine 5 as a beginner game developer. Blueprint scripting basics: I will cover all the basics, types and components of blueprints scripting in UE5 How blueprints work: I will explain the logic of blueprint scripting and creating your own game logic Creating a city map: we will create a complete and big city for game Shooter game: we will start creating a shooter game from scratch (blank project and character class) Weapons: a complete weapon system for three different weapons (Pistol, Rifle and Sniper) like: Shooting, Ammo count, Reloading, Aiming… Game UI: complete game user interface with weapon info, health bar and enemy count AI shooter enemy: AI controller, Behavior Tree, Blackboard, BTTasks, BTServices, BTDecorators, finding random locations, Chasing player, Shooting … AI people: 4 different people controlled by AI controller, Patrolling points, run while receive damage Chaos Vehicles (Drivable cars): Complete Drivable cars using Chaos system in UE5 AI cars: using spline, Stop – Go function, stop if something is in front of that, Possess and exit the car at runtime Traffic lights: complete traffic light system, stop AI cars and people if traffic light is red Gun and Health pickups Game mode and rules Package the final project

Who this course is for:

Who wants to become the master of Blueprint scripting in Unreal Engine 5

.

Game developers who want to create a game like GTA 5

Game developer of any level (Beginners, intermediate and advance)

Game developers of any level (Beginner, intermediate and advanced)

Who wants to learn AI in Games

Environment designers
01. Introduction

01. Introduction

02. Unreal Engine 5 Basics

01. Introduction to Unreal Engine 5 02. Installing UE5 03. First Project in UE5 04. User Interface 05. Navigation in UE5 06. Viewport Settings 07. Creating and Transforming Objects 08. Post Process Volume 09. Materials 10. Textures 11. Static Mesh 12. Lights 13. Lumen 14. Landscape 15. Landscape Material 16. Megascans 17. Foliage

03. Unreal Blueprint scripting basics

01. Introduction to blueprints 02. Level blueprint 03. Blueprint Class 04. Blueprint Components 05. Event Graph 06. Functions 07. Variables 08. Cheat Sheet 09. Nodes 10. Creating Nodes 11. Construction Script

04. Creating Game City

01. Creating blank project 02. Drawing city map 03. Landscape and Water 04. Skysphere 05. Adding Roads 06. Setup City Buildings

05. Shooter Player

01. Setup Map 02. Base Character Blueprint 03. Setup Player Character 04. Player Movement 05. Looking Around 06. Animation Blueprint 07. Blend Space 08. Set Speed and Direction 09. Calculate running speed 10. Walk – Run 11. Weapon Class 12. Can pickup weapon 13. Enumeration 14. Pickup Weapon 15. Attach Weapon to character 16. Pistol Animation 17. Pickup Function 18. Rifle and Sniper 19. Weapon Equip 20. Equip Pistol 21. Unequip other weapons 22. Switching Weapons 23. Shoot Event 24. Structure 25. Line Tracing 26. Character Hit Effect 27. Send and recieve damge 28. Health and Death 29. Curren Ammo 30. Reloading Ammo 31. Setup Rifle 32. Aiming 33. Setup Sniper 34. Animation Montage 35. Fire animation and Hit reaction

06. Game UI

01. Widget Blueprint 02. Weapon Icons 03. Pickup BG color 04. Update Weapon info 05. Nodes Arrangement 06. Healthbar 07. Enemy Healthbar 08. Sniper Aiming

07. AI Enemy

01. Setup Alien Character 02. Setup AI controller 03. Spawn Enemy Gun Actor 04. Find Random locations for AI 05. Chase player task 06. Shooting task 07. Behavior Tree Services 08. Disable player input

08. AI people

01. Setup people character 02. Setup AI controller 03. Find Patrol Point 04. Increament Patrolling points index 05. Walk – Run

09. Chaos Cars

01. Setup Cars 02. Setup Wheels 03. Torque Curve 04. Setup Input 05. Vehicle Animation Blueprint

10. AI Cars

01. Self Driving Cars 02. Path Actor (Spline) 03. Stop – Go 04. Stop the car if there is something 05. Setup traffic light actor 06. Setup Lighting 07. Traffic light duration 08. Red – Green and Orange lights 09. Traffic light to stop the car 10. Traffic light for people 11. Possess car at runtime 12. Exit car

11. Final steps

01. Setup Game Map 02. Create pickups 03. Setup people and cars 04. Game Mode 05. Last Setup 06. Package the project

[Udemy] UE5 Blueprint Scripting Masterclass, Create GTA5 style game_Subtitles.7z

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