Release date:2022, December
Duration:11 h 07 m
Author:Mrawan Hussain
Skill level:Beginner
Language:English
Exercise files:Yes
What you’ll learn
Learn how to create complex shapes using simple geometries like a box and cylinders Learn how to create hard surface geometries using default modeling tools Learn how to illuminate the scene with HDRI images Learn how to make nice realistic render using cycles Learn how to control the depth of field effect using nice easy tricks Learn how to create motion blur and how to control the shutter speed Learn how to get rid of the bad shading when you model your geometry Learn how to use the compositor to make post-processingRequirements You need to know how to use Blender with some fundamental knowledge
Discription
Class Overview
Hello everyone, welcome to my new course, how to create the nano drone Black Hornet using Blender from start to finish, in this course we will create a complete project from start to finish, I will cover all the steps starting from setting up the reference images until we reach the final render.
This course is in general focusing on modeling, you will learn with me how to create each part of the Black Hornet.What you will learn
In this course we will learn how to create the Black Hornet using reference images, the modeling section will be the biggest part of the course, in the modeling section there are a lot of techniques we will use to achieve a clean good locking 3D model, in the modeling section I will talk about a lot of tools very important when it comes to model anything, you will see me how can I start from a box to create something complex using these tools.
We will learn how to set up the environment and illuminate the scene using HDRI images, to prepare the scene to the material section, in the material section we will learn how to create nice realistic plastic material to apply on the Black Hornet, and we will learn how to add decals to the objects and make them looks realistic, we will learn also how to create carbon fiber material to apply it on the big and the small rotors, after we finish creating all materials we will prepare the scene for the final render, I will use Cycles to render the scene, we will set up the camera and prepare the lights and the environment to achieve nice locking realistic render with some effects like adding depth of field effect and motion blur to make the result looks better.Why Take This Class
If you want to create your own 3D model and don’t know how to start this course definitely will be helpful for you
If you want to create 3D models to sell, this course will teach you how to use Blender to achieve that goal
In this course, I will show you all the techniques I’m using to start from simple geometry to complex ones.Who This Class Is For The beginners will struggle a bit following this course, but I can say that this course is fit for the intermediate and advanced.
Materials And Resources I will leave a section for the resources I will call ( Project Folder ) in this file you will find all the necessary resources to start the journey with me.
Who this course is for: The beginners will struggle a bit following this course, but I can say that this course is fit for the intermediate and advanced.
01. Introduction 02. Before you start 03. Start modeling the head of the black hornet drone 04. Modeling the head we will use subdivision surface 05. Adding more edges and make the mesh sharper 06. Using mirror mod and creating the side holes by using the loop tool 07. Finalizing the head modeling 08. Starting with the body learn how to use bool tool 09. Using the bool tool to create the side body holes 10. Modeling the body adding edges to make the shape sharper 11. Finalizing the body and adding mirror modifier 12. Extruding some faces on the side of the mesh 13. Adding holes to the side of the mesh 14. Finalizing the body mesh and make some tweaking 15. Starting with the tail part1 16. adding some edge loop and fixing some problems part2 17. Making the tail ready for the subdivision surface part3 18. Working on the back rotor 19. Making some adjustments to the tail 20. Finishing the back rotor 21. Creating the battery holder 22. Starting with the battery 23. Creating the Battery lock 24. Starting with the big rotor 25. Creating the rotor joint 26. Making some tweaking and starting to create the feather 27. Creating the big rotor feather 28. Adding screws and creating the barcode base with some editing 29. Illuminating the scene with an HDRI image 30. Creating the first material 31. Creating material to the body and the rotor 32. Creating carbon fiber material for the rotor feathers 33. Creating a chroom material to the back rotor 34. Creating the camera lenses material and the glass shield 35. Creating a stand to the Black Hornet 36. Unwrapping and adding carbon fiber material to the stand 37. Adding the Barcode 38. Link objects to the Empties 39. Creating simple rig to the black hornet 40. Adding constraint to small rotor 41. Setting up the environment and make a quick render with Cycles 42. Fixing the ground Roughness and make another render 43. Adding a Gradient node to make the background darker 44. Adding motion blur and making the final shot [Udemy] BLENDER – Learn how to create the military Black Hornet drone by Mrawan Hussain.7z [Udemy] BLENDER – Learn how to create the military Black Hornet drone by Mrawan Hussain_Subtitles.7z


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