Release date:2023, March
Author:Firebelley Games
Skill level:Beginner
Language:English
Exercise files:Yes
This course offers comprehensive guidance on creating a small 2D arena survival roguelike game using the Godot Engine 4. It covers various aspects of creating a survivor-style game, including auto-attacking abilities, increasing hordes of enemies, roguelike ability, player upgrades, permanent progression with saving and loading, and experience collection from enemies. The course outline provides an overview of the topics covered.
The primary objective of this course is to provide a step-by-step guide for creating a small, complete game using the Godot engine. It aims to expose students to various aspects of the engine, such as input handling, tilemaps, saving and loading data, audio, and more. Upon completion of the course, students should feel confident in working on their projects in Godot 4, with a solid foundational understanding of making functional and enjoyable games.
This course is ideal for individuals with game development or programming knowledge who want to learn Godot 4 or make games, especially if they struggle to complete projects or want to improve their ability to craft a fun but short experience. It is essential to note that this course does not explain fundamental programming concepts, and some familiarity with programming is strongly recommended. GDScript is easy to use.
Students can preview several lessons for free to determine if the course’s pace is right for them before enrolling.
01. Godot Download, Orientation, and Setup 02. Creating the Player 03. Player Movement 04. Creating a TileMap 05. Game Camera 06. Checkpoint 07. Creating a Rat Enemy 08. Creating the First Sword Ability 09. Introduction to AnimationPlayer 10. Targeting Enemies With Sword Ability 11. Destroying Enemies 12. Project Settings Tweaks 13. Spawning Enemies Automatically 14. Improving the Game Feel 15. Creating the Game Loop Foundation 16. Experience Drops 17. Experience Tracking 18. Creating a Health Component 19. Implementing Damage 20. Creating an Experience Bar 21. Using Custom Resources for Upgrades 22. Upgrade UI Groundwork 23. Enabling Upgrade Selection 24. Making the Upgrade Functional 25. Improving the Scene Tree Structure 26. Adding Player Health 27. Player Health Bar 28. Creating the Victory Screen 29. Creating the Defeat Screen 30. Increase Difficulty Over Time 31. Improving the TileMap 32. Preventing Invalid Spawning 33. Creating an Axe Ability 34. Enabling Acquisition of Axe Ability 35. Prevent Abilities from Being Chosen Twice 36. Animating the Player 37. Animating the Enemy 38. Animating Enemy Death 39. Adding a Wizard Enemy 40. Using a Weighted Table for Enemy Spawning 41. Animating the Wizard 42. Animating the Experience Vial Pickups 43. Adding a Custom Font 44. Adding Floating Damage Text 45. Implementing a Flash on Enemy Hit 46. Adding Ability Damage Upgrades 47. Introduction to UI Theming 48. Finalizing Upgrade Card Theme 49. Animating the Upgrade Card 50. Improving the Upgrade Selection Screen 51. Applying a Style to the Experience Bar 52. Animating Victory and Defeat Screens 53. Applying Styles to the Buttons 54. Creating a Player Move Speed Upgrade 55. Adding a Vignette 56. Adding SFX – Part 1 57. Adding SFX – Part 2 58. Adding SFX to UI Elements – Part 1 59. Adding SFX to UI Elements – Part 2 60. Adding Victory and Defeat Jingles 61. Adding Music 62. Creating a Main Menu 63. Creating an Options Menu 64. Styling the Options Menu Sliders 65. Creating a Pause Menu 66. Adding a Scene Transition Effect 67. Creating a Meta Progression System 68. Saving and Loading Meta Progression Data 69. Creating the Meta Upgrade Card 70. Allowing Player to Purchase Meta Upgrades 71. Improving the Meta Upgrade Card 72. Adding a ScrollContainer to the Meta Upgrade Screen 73. Exporting the Game for Publishing 74. Fixing an Enemy Spawning Bug 75. Conclusion 76. Adding Another Enemy Type 77. Creating an Anvil Ability 78. Adding a Health Regeneration Meta Upgrade [Udemy] Create a Complete 2D Survivors Style Game in Godot 4 by Firebelley Games_Subtitles.7z
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