Release date:2016, December

Author:Jonathan Gonzalez

Skill level:Beginner

Language:English

Exercise files:Yes

Learn to create game assets and build a playable level in Unity with these three courses. First, discover the ins-and-outs of modular asset modeling and texturing in Blender with a 20-lesson course. Next, dive into using your Blender assets to create a playable level inside Unity with a crash course. Finally, learn game development with Unity and turn your assets into a playable tower defense game with Jonathan Gonzalez’s guidance.

00 Setup

00 Developing a Tower Defense Game 01 Setup 02 Understanding Level Design

01 Building the Towers

00 Building a Cannon Turret 01 Building a Gatling Turret 02 Building a Missile Launcher 03 Creating the Missile Projectile 04 Scripting the Laser Turrets 05 Testing the Laser Turrets 06 Scripting the Missile Launcher 07 Testing the Missile Launcher

02 Building the Enemies

00 Building Enemies 01 Pathfinding Navigation 02 Scripting Ground Enemies 03 Scripting Flying Enemies 04 Adding Additional Audio FX 05 Building the Portal

03 Adding UI, Waves and a Game Over Sequence

00 Adding UI Elements 01 Animating Turret Buttons 02 Scripting the Level Manager 03 Adding Turret Placement Tiles 04 Building Enemy Health Rings 05 Spawning Enemy Waves 06 Building a Game Over Sequence 07 Game Optimization

04 Adding Menus, Logos and Final Build

00 Creating a Splash Screen 01 Building the Main Menu 02 Publishing the Game

[CGCookie] Creating Portalethium Part 3 – Developing a Tower Defense Game in Unity.7z [CGCookie] Creating Portalethium Part 3 – Developing a Tower Defense Game in Unity_Subtitles.7z

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