Release date:2021
Author:Titanforged Entertainment
Skill level:Beginner
Language:English
Exercise files:Yes
Create Two Games From Start to Finish
Create two top-quality games without having to write a single line of code. Use the same tools that large AAA game companies and indie game companies use to develop their game projects. Everything is for free.
This beginner course will teach you how to develop your first two games from scratch. You will start with a fully empty project, and together we will design a game level. We will then proceed to programming the games using Blueprints; A very powerful visual scripting system within Unreal Engine 5. After having a solid base understanding of game development in Blueprints, you will be able to develop any game you wish for and move to more advanced systems within game development.
Fun and Easy Way to Develop Games
You’ve maybe tried to program in C#, C++ or any other programming language but gave up at some point. Or you’ve been using Unity or other game engines and want to give Unreal Engine a try. It can be difficult and tiresome to develop games. Especially if you’re not a designer or programmer and no one is around to help you. The course aims to make the game development process fun and simple to understand. All the subjects taught will be important building blocks that you can use to develop any game project you have in mind. We will develop two games from scratch by designing, programming and optimizing.
01. Course Introduction 02. Community Discord Server 03. Downloading Unreal Engine 5 04. Creating a New Project 05. The Toolbar 06. The Details Panel 07. The Content Browser 08. Viewport & Navigation 09. Game Introduction – Speed Ball 10. Initial Project Setup 11. Importing Assets 12. Creating the Level 13. Designing the Environment 14. Lighting the Environment 15. Post Process & Lightmass Volume 16. Blueprint Introduction 17. Blueprint Classes 18. Level Blueprint vs Blueprint Class 19. Variables 20. Creating the Ball 21. Game Mode & Player Controller 22. Adding Ball Movement Part 1 23. Blueprint Communication – Casting 24. Blueprint Communication – Interfaces 25. Adding Ball Movement Part 2 26. Creating the Star 27. Making the Star Lootable 28. Adding Star Loot Animation 29. Creating the Star UI 30. Displaying the Star UI 31. Actor Has Tag 32. Creating Checkpoints 33. Creating the Portal 34. Creating the Losing Logic 35. Win Area 36. Creating the Win Screen UI 37. Displaying the Win Screen UI 38. Camera Fade 39. Finalizing the Game 40. Cleaning up the Code 41. Packaging the Game 42. Game Introduction – CloneStrike 43. Creating the Project 44. Importing Assets 45. Creating the Level 46. Lighting the Environment 47. Setting up the Character 48. Game Mode & Player Controller 49. Adding Player Movement 50. Retargeting Animations 51. Creating a Blend Space 52. Animation Blueprint 53. Attaching the Weapon 54. Setting up the Enemy 55. Enemy Animation Blueprint 56. Firing the Weapon 57. Enemy Damage & Death 58. Enemy Spawning 59. Enemy Spawn Animation 60. Spawn Waves 61. Creating Spawn Wave UI 62. Importing Custom Font 63. Making the Enemy Chase the Player 64. Enemy Attacking 65. Applying Damage to Player 66. Player Health 67. Player Death 68. Weapon Reloading 69. Designing the Main UI 70. Main UI Functionality 71. Designing the Game Over UI 72. Game Over UI Functionality 73. Creating the Main Menu Background 74. Designing the Main Menu UI 75. Main Menu UI Functionality 76. UI Sound Effects 77. Game Music 78. Finalizing the Game
[Skillshare] Unreal Engine 5 (UE5) Develop Your First Two Games.7z [Skillshare] Unreal Engine 5 (UE5) Develop Your First Two Games_Subtitles.7z


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