Release date:2021, August 2

Author:Pete Jepson

Skill level:Beginner

Language:English

Exercise files:Yes

Make a complete driving game using Unity.

In this course I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.

Each car will have its own driving style and you can customise each car in the inspector.

This course will also cover:

Different handling on grass, gravel and road surfaces

Setting up AI cars which will compete against you in race mode.

Checkpoints and lap counting

Keeping track of car positions and displaying finish place at the end of the race

Mini map and mini map markers for all cars

Main menu, race track select menu and a car showroom, so you can buy extra cars.

Choosing different colours for the cars you buy

Leaderboard and race stats

Save system to save your credits and high scores

Race customisation system from the track options menu

Keyboard and gamepad control systems

Terrain sculpting and texturing to add extra details

By the end of this course you will have a complete game that you can continue to develop and add to. You will have also developed the skills to go onto develop your own games.

(Please note this is for computer only, it is not designed for mobile gaming)

01 Introduction 002 Install Unity 003 Setting up the project 004 Export the car

02 Blender modelling 001 Download Blender 002 Import the car 003 Setting up the reference image 004 Creating the track 005 Making the road 006 Adjusting the road 007 Adding a rumblestrip 008 Adding a metal barrier 009 Adding a soft barrier 010 Adding an inner soft barrier 011 UV mapping the road 012 UV mapping the barriers 013 Editing the hard barriers 014 Exporting the track

03 Unity project 001 Importing the track into Unity 002 Importing extra models 003 Sculpting the terrain 004 Adding a car 005 Setup F1 Car 006 F1 Car Handling 007 Post processing 008 Adding background trees 009 Adding colliders

04 User Interface (UI) 001 Speed UI 002 Displaying the gear number 003 Changing the font 004 Adding UI text 005 Lap count script 006 Lap time script 007 Race time 008 Best lap time 009 Checkpoints 010 Challenge 011 New lap record 012 Mini map

05 Race Track editing 001 Wheel motion blur 002 Different types of ground 003 Rumble strip sound 004 Thud sound 005 Script optimisation 006 Progress waypoints 007 Waypoints script 008 Checking waypoints 009 Wrong way message 010 Lap completion

06 Time Trial 001 Blocking gaps 002 Starting lights 003 Adding start sounds 004 Gold silver bronze UI 005 Time trial times 006 Finishing the lap 007 Displaying position 008 Calculating gold silver bronze 009 Displaying results 010 Penalty points 011 Changing wheel values 012 Better braking around corners

07 AI cars 001 AI car setup 002 Waypoint circuit 003 Customising AI cars 004 Creating a racing leader 005 AI car challenge 006 Adjusting audio 007 AI nudging 008 AI reversing 009 AI lap count 010 Checking lap counts 011 Finish stats 012 Creating a leaderboard 013 Script for car positions 014 Display leaderboard 015 Leaderboard setup 016 Stopping all cars 017 Finish off race track mode

08 Menus 001 Creating the main menu 002 Track selection menu 003 Track options 004 Options script 005 Universal save 006 Adding a loading screen 007 Opponent count 008 Time trial results 009 Quit menu 010 Resetting save values 011 Displaying Race Finish Position 012 Saving credits 013 Displaying credits 014 Quit options 015 Stats screen 016 Finishing stats screen 017 Stats button 018 Fixing UI bugs

09 Sculpting terrain 001 Importing terrain tools 002 Terrain sculpting 003 Creating the road curve 004 Creating the road 005 Creating the border 006 Modelling concrete barrier 007 Concrete wall 008 UV mapping 009 Bring the track into Unity 010 Sculpting terrain details 011 Smaller details 012 Painting the mountains 013 Painting mud and rocks 014 Adding water 015 Adding cliffs 016 Adding trees

10 Second race track 001 Starting lights 002 Importing sports cars 003 Setting up the sports car 004 Setting up the second sports car 005 Brake lights 006 Progress waypoints 007 Setting up the UI 008 Setting up the mini map 009 Adding checkpoints 010 Halfway Point

11 Car showroom 001 Setting up the menu buttons 002 Car showroom setup 003 Swapping cars 004 Changing colours 005 Setting colours 006 Spawning cars 007 Spawn positions 008 Car stats 009 Buying cars 010 Saving to Player Prefs 011 Remembering the player car 012 Adding menu music

12 Final section 001 Adding AI cars 002 AI waypoints 003 Assign waypoint circuit 004 AI finish point 005 Setting up other AI cars 006 Finishing off race track elements 007 Setting up the main menu 008 Final checks 009 Setting up gamepad controls 010 Controller choice 011 Improved braking 012 Changing cameras 013 Fixing the leaderboard 014 Exporting the game 015 Final video

[Udemy] Make a Driving Game in Unity.7z [Udemy] Make a Driving Game in Unity_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!