Release date:2018
Duration:01 h 34 m
Author:Mohammad El Ashram
Skill level:Beginner
Language:English
Exercise files:Yes
What is phaze 1 is about?
Phaze 1: is about PLANING your work.
Making the deal.
Storyboard designing.
Sketching cameras.
Basics of movements in max.
Professional camera movements.
and producing previews.
It seems like an easy phase yet it is the most important of all.If you have everything planned out and held correctly you will be making great animation movies.
I hope you enjoy this learning experience with me.****This course is different than any 3Ds Max & VRay courses out there.*****
Why Architectural animation?
Great marketing tool:Architectural animation is a great tool used by project owners to Market their projects.they pay lots of $money to have a good visualization film to market with.
Great Decision making convincer: Designers and big architecture firms uses animation to impress and convince their clients and usually their clients are either millionaires investors or government decision makers just keep that in mindGreat in portfolio :Animation is great in your portfolio ,having your projects as movies gives an impact on the viewer
Fun Work its great fun to work on a movie of your designs .specially if you already enjoy max.Why i created this course? there are Tons of valuable information that i learned during my Workdays that I want to share with you.
What inspired me to create this course? As i was starting to learn this i was very amazed by the animation movies and i always wanted to learn how its done. I kept on searching online and in Training centers to find something that teaches architectural animation but i couldn’t find something that satisfies me. Then i had the opportunity to work for a small animation company. I left my job as an architect and took the job at that small animation company.Working in a small company actually gave me a huge advantage to learn more. Part of my job was to hold meetings with the clients, To make storyboards myself , do the modeling the rendering and even the montage and final retouches.
How can this course help Me?
The information you are about to learn are Real valuable ones, for every phase of work there are these small tricks that can save you massive amount of time,effort and money.and my job is to point that out and give you my best solutions. I am also working on the bigger picture of organizing your work and deals with clients.
Is it difficult to learn and do 3D architectural animation? It is not easy .. but here is the surprise:
I broke down the process into simple steps that you can apply to any architectural project
to make it even easier i split them into 3 courses and this is phaze 1.
I use special techniques in teaching so it wont be boring (like speeding up videos if i am doing repetitive work or rendering …etc1. 1- INTRODUCTION 1:39
2. 2 THE FINAL PRODUCT 3:41
3. 3 COURSE OVERVIEW 3:24
4. 4 lecture 4 communication with client 2016 6:34
5. 5 LECTURE 5 DESIGNING THE STORYBOARD 2016 4:42
6. 6 lecture 6 sketching camera paths 2016 with camtasia effects 2:28
7. 7 LECTURE 7 BASICS OF ANIMATION IN 3DS MAX2 10:54
8. 8 lecture 8 FINE TUNING ANIMATION 2016 3:19
9. 9- CURVE EDITOR INTERFACE 4:23
10. 10 FINE TUNING THE NEXT LEVEL 7:28
11. 11 Camera movement techniques WHAT NOT TO DO 2:26
12. 12- CMT THE DOLLY 7:53
13. 13 LECTURE 13 CMT THE CRANE 7:56
14. LECTURE 14 THE TURNTABLEfinal 9:25
15. Lecture 15 SPIDER CAM final 12:48
16. LECTURE 17 the vertigo effect 4:06
17. LECTURE 19 preview animation final 11:11
18. CONCLUSION 2:0300-1 INTRODUCTION 01-2 THE FINAL PRODUCT 02-3 COURSE OVERVIEW 03-4 lecture 4 communication with client 2016 04-5 LECTURE 5 DESIGNING THE STORYBOARD 2016 05-6 lecture 6 sketching camera paths 2016 with camtasia effects 06-7 LECTURE 7 BASICS OF ANIMATION IN 3DS MAX2 07-8 lecture 8 FINE TUNING ANIMATION 2016 08-9 CURVE EDITOR INTERFACE 09-10 FINE TUNING THE NEXT LEVEL 10-11 Camera movement techniques WHAT NOT TO DO 11-12 CMT THE DOLLY 12-13 LECTURE 13 CMT THE CRANE 13-LECTURE 14 THE TURNTABLEfinal 14-Lecture 15 SPIDER CAM final 15-LECTURE 17 the vertigo effect 16-LECTURE 19 preview animation final 17-CONCLUSION
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