Release date:2019, July
Author: Nexttut Education Pvt.Ltd.
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Sculpt female body and face
Making the hair with Fibermesh
Create, adjust and sculpt clothes and gears
Making a sword and dagger
Poly paint and pose the character for presentation
Rendering Passes and compositing in PhotoshopRequirements
You should know Zbrush basics.
You should know Photoshop basics.Description
Do you have problems modelling female anatomy, face and hair?
Do you want to learn how to make a realistic high poly model, leather, clothes, weapons and everything only in Zbrush, fast and efficient?
Then I welcome you to Nexttut education’s Female character creation in zbrush course.INSTRUCTOR: My name is Nikolay and i am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world’s most famous game companies – Gameloft.
GOAL OF THE COURSE: By the end of this course, you’ll be able to model good looking female characters with clothing, accessories and weapons in Zbrush from start to finish.
YOU WILL LEARN:
Sculpting the female head
Sculpting the female body
Refining the head and body with skin detail
Making the 3D sketch of the whole model
Making clothes and belts
Making a sword and dagger
Making the hair with fibermesh
Making the eyelashes with tubes
Polypaint the character
Posing the character
Rendering the character with passes
Composing a final render in PhotoshopWe will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the female head where i will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from sphere, following our concept. After we are done with our female body, we will start making 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have very good idea how our model will look when it’s finished.
Then it will be time to start extracting clothes, belts and other pieces of clothing. We will also make a brush which will make the placement of all those small metal parts like belt buckles, very easy and fast. After that we will start refining all those things that we have made, and the model will start to look pretty good. Then it will be time to do the dagger and the sword separately, and add them to the scene. Once we are happy with the overall look of our character i will show you how to make good hair with fibermesh in Zbrush. Finally we will pose the character, export render passes from Zbrush, and compose a final beauty render in Photoshop.
IDEAL STUDENTS: I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready female characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making female anatomy, Hair, clothes and accessories.
WHO IS NOT THE IDEAL STUDENT: This course is not designed for absolute Zbrush beginners, I expect you to have some sort of zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.
Who is the target audience?
Intermediate 3d modeling students, who wants to model beautiful looking production ready female characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making female anatomy, Hair, clothes and accessories.001. Female Character Creation in Z 002. Customizing Zbrush Interface 003. Make custom popup window in Zb 004. Starting the head from sphere 005. Adding eyeballs and more refin 006. Zremesher and Zremesh Guides b 007. Making eyes 008. Making teeth 009. Making placeholder hair Part 1 010. Making placeholder hair Part 2 011. Starting the body from sphere 012. Making the legs 013. Modeling the hand 014. Refining hands and remeshing t 015. Poly painting and Spotlight 016. Starting the 3D sketch 017. Modelling the boots 018. Making folds and belts Part 1 019. Making folds and belts Part 2 020. Refining the 3D sketch 021. Finishing the 3D sketch 022. Making the collar 023. Refining the shirt 024. Making bases for belts part 1 025. Making bases for belts part 2 026. Making the boots part 1 027. Making the boots part 2 028. Extracting elements on arms pa 029. Extracting elements on arms pa 030. Make the gloves 031. Making additional things 032. Making belts and buckles IMM b 033. Making the chain brush 034. Refining the pants 035. Making the poach 036. Refining the corset part 1 037. Refining the corset part 2 038. Refining the corset part 3 039. Refining the corset part 4 040. Refining the shirt part 1 041. Refining the shirt part 2 042. Refining the shirt part 3 043. Refining belts part 1 044. Refining belts part 2 045. Refining belts part 3 046. Refining belts on the arm part 047. Refining the belts on the arm 048. Refining the belt on the thigh 049. Shoelaces and right arm sleeve 050. Refining left hand armors part 051. Refining left hand armors part 052. Refining left arm armors part 053. Refining the sword holder part 054. Refining the sword holder part 055. Refining the shirt and the bag 056. Refining the gloves 057. Final clothes refinements 058. Making the knife part 1 059. Making the knife part 2 060. Making the sword part 1 061. Making the sword part 2 062. Making the sword part 3 063. Making the sword part 4 064. Making the pores 065. Making the hair part 1 066. Making the hair part 2 067. Making the hair part 3 068. Making the hair part 4 069. Making the eyelashes 070. Coloring and materials 071. Polypainting with masks 072. Making the pose 073. Making the render passes 074. Composing in Photoshop part 1 075. Composing in Photoshop part 2 076. Goodbye project files.7z


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