Release date:2013
Author:Zbrushworkshops
Skill level:Beginner
Language:English
Exercise files:Yes
Hi everyone!!! I recently got the opportunity to create a set of tutorial videos on texturing realistic skin for Ryan Kingslien’s ZBrushWorkshops.com, and I wanted to share some renders from the project. These videos explore modeling, texturing, and rendering, with a focus on using reference photos to drive high frequency detail on your sculptor.
I wanted to keep it as simple and straight forward as possible so I went for a look fresh out of the shower look so I could focus on showing the all the pores and slight wrinkles in her skin
Module 1 Lecture 1- Establishing the General Form Lecture 2 – Sculpting the Lips, Nose and Ears Lecture 3 – Finalizing the Sculpt
Module 2 Lecture 1 – Texture Painting part 1 Lecture 2 – Texture Painting part 2 Lecture 3 – Tweaking the Texture Lecture 4 – Generating Sculptural Detail from Painted Texture part 1 Lecture 5 – Generating Sculptural Detail from Painted Texture part 2
Module 3 Lecture 1 – Exporting Maps from ZBrush Lecture 2 – Implementing Maps in Maya Lecture 3 – Creating a Skin Shader Lecture 4 – Adjusting the Reflection Lecture 5 – Making Skin Layers in the Shader Lecture 6 – Tweaking Maps


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