Release date:2018, April
Author:Applied Houdini
Skill level:Beginner
Language:English
Exercise files:Yes
Get ahead with expert video tutorial training
Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Avengers: Infinity War, Star Wars: The Last Jedi, Rogue One: A Star Wars Story). Benefit from production proven workflows while also getting an in-depth explanation of why things work the way they do. Best of all – each tutorial is crammed with actual information and footnotes instead of gratuitous talking and dead space! Check out the currently available lessons below and become a Houdini master!01.Introduction 02.Scene setup 03a.Start and endpoints 03b.Particle sim 03c.Grow branches 03d.Branching loop A 03e.Branching loop B 03f.Branching parameters 03g.Setup shaping 03h.Refining look 03i.Setup rendering 04a.Dynamic emitters 04b.Particle sim 05a.How it works A 05b.How it works B 06a.Setup 06b.Path building 06c.Make curves 06d.Color and shape 06e.Material and rendering 07a.Drawing paths 07b.Color and shape 07c.Rendering 08a.HQ source geometry 08b.Camera compensation 09a.Light and materials 09b.Render settings 10a.Batch A 10b.Batch B 10d.Batch C 10d.Batch D 10e.Final render 11.Compositing 12.Final review
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