Release date:2019

Duration:13 h 46 m

Author:Karl M

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

3D Modeling, Lighting, Texturing, Animating and more

Create Basic 3D Models in Cinema 4D

Render 3D Scenes in Cinema 4D

Create 3D Characters in Cinema 4D

Create Basic 3D Models in Blender

Create 3D Characters in Blender

Export and Import your 3D Models to Unity

Understand the principles of Modeling in Cinema 4D

Understand the principles of Modeling in Blender

Use Blender and understand it’s Interface

How you can use your own created 3D Models inside of Unity

C# Basics for Beginners

Creating Game Environments

Requirements

You need a Internet Connection, Blender and Unity which are available complete for free. And also you need the free Trial Version of Cinema 4D

Description Learn Cinema 4D, Blender 3D and also C# with and for Unity from a award winning Instructor. Learn all about how Cinema 4D and Blender 3D works and also how you can create and animate your first 3d Models, Characters and more. Learn how you can create fantastic 3D Scenes, Motion Graphics, Simulations and many things more!

In this Tutorial Series i will teach you, how easy it can be to start with your own work inside of Cinema 4D and Blender. Cinema 4D is a mighty Software which is in using in a wide Range of Industries. Blender is a mighty Software Package too, and the best Thing here is – it is complete Free! Unity is a Fantastic Game Engine, but not only for Games, you can create with it also fantastic Product Simulations and Presentations!

With Cinema 4D and Blender you can create for example your complete own Architectural Design, Motiongraphics or also complete 3D Movies and that all in a very short time. At the End of this Course you will have all the Basic Knowledge you need to create your own fantastic 3d Projects.

Who is this class for? People who want to improve their technical skills in a professional 3D Application but also for all beginners People who want to make money by learning new skills

Why should you learn online? Udemy is an online education platform where revolution taking place. You may have heard already about udemy in the news, or over “google” or you heard it already from a friend. Education is going to be changed forever.

I promise that this course will be better and much more effective than reading books.

What you need? You need to have an internet connection and the C4D-Trial you can download for free on the Maxon Homepage. Blender and Unity are available complete for Free.

What you will learn? You will learn C4D, Blender and Unity from Scratch and how you can create for example your first Furniture and other 3d Models like Characters and more – and you learn also also how you can create Simulations and Animations and so much more!

01. Introduction to Cinema 4D 01. A first short look inside of Cinema 4D, Blender and Unity 02. Video Quality Settings (Do not Skip) 03. What is Cinema 4D, who uses it, and where you can find it 04. Exploring the Interface – Part 1 05. Exploring the Interface – Part 2 06. Exploring the Interface – Part 3 07. Exploring the Interface – Part 4 08. Exploring primitive 3D-Objects 09. Move, Scale and Rotate your 3D Objects 10. Exploring more primitve 3D-Objects 11. Using Null-Objects 12. A closer look to the Object and the Layer Manager 13. Modeling basic furniture Elements 14. Modeling a simple Airplane 15. Working with Points, Edges and Polygons 16. Selection Methods for Polygonal Objects 17. Extrude and Inner-Extrude Basics 18. Extrude and Inner-Extrude – Part 1 19. Extrude and Inner-Extrude – Part 2 20. Polygon Modeling Tools – Part 1 21. Polygon Modeling Tools – Part 2 22. Polygon Modeling Tools – Part 3 23. Polygon Modeling Tools – Part 4 24. Subdivision Surface Modeling 25. Symmetry Modeling 26. Cinema 4D Exploring some of the Spline and the Nurbs Tools 27. Drawing and manipulate Splines – Part 1 28. Drawing and manipulate Splines – Part 2 29. Working with Splinemasks 30. Using Splines to create 3D Objects – Part 1 31. Using Splines to create 3D Objects – Part 2 32. Splinecage Demolition Part 1 33. Splinecage Demolition Part 2 34. Working with the Mograph Cloner Object 35. Create a Hanging Bridge 36. Exploring the available Lights 37. How you can use Polygon Objects as Lights 38. Add a Physical Sky and create a Sky Portal Material for the Windows 39. Create your first Basic Materials 40. Working with Selections – Part 1 41. Working with Selections – Part 2 42. Working with Bitmap Textures 43. Using Different Projection Methods for Bitmap Textures 44. Working with UV Polygons 45. Create Cameras in your Scene 46. How you can animate your Cameras 47. Animation Basics

02. 3D Modeling and Scene Creation for Beginners 01. Before we Start 02. Create Basic Sketch Drawings 03. Modeling a cartoon penguin character 04. Texture your first self created 3D Character 05. Model and Texture a simple Robot 06. Modeling a Basic Lego-Man 07. Create a little Golden Watch by using Loft Nurbs 08. Create a Realistic looking Oldtimer Headlight 09. Create a realistic Flight Scene 10. Prepare your Models for the Paper Road Scene 11. Paper Road Scene Creation 12. Prepare a 3D Car to Build a little Action-Scene – Part 1 13. Prepare a 3D Car to Build a little Action-Scene – Part 2 14. Prepare a 3D Car to Build a little Action-Scene – Part 3 15. Prepare a 3D Car to Build a little Action-Scene – Part 4 16. Prepare a 3D Car to Build a little Action-Scene – Part 5 17. Now let us Jump with the Car over a Ramp 18. Now we bring in some Scene Action Cameras 19. Create a Action Camera Cut-Scene 20. Rendering out the Car Action Scene as a PNG Sequence

03. Character Animation Basics 01. Create a Basic Character for Animation 02. How you can Rig and Animate your own Characters in Minutes 03. Working with Motionclips 04. Combining a Mesh Deformer with a Softbody Simulation

04. Create your own Solutions by simply using XPRESSO 01. Face Animation by using 2D Face Textures (and sync it with a Audio-File) 02. Create a User Data Interface with a Xpresso Function to change Objects

05. Scene Lighting and Rendering 01. Create a Infinite Studio for Product Shots and more! 02. Extreme Important Render Settings (Do not skip!) 03. Render and save out your Images 04. Render and save out Animations as a Sequence or as a Movie 05. Faster Rendering – Create very fast Render Previews 06. Scene Lighting using HDRI 07. HDR Background Compositing Basics 08. Create Fire and Smoke Simulations 09. Extra Workshop 2019 Part 1 – Working with Octane Render Engine 10. Extra Workshop 2019 Part 2 – Working with the Octane Render Engine

06. Introduction to Blender 3D 01. Before you Start the Blender Course (Do not Skip) 02. Blender 3D Introduction 03. Quickstart inside of blender 04. Create and manipulate 3d objects 05. Working with Materials and Textures 06. Lighting basics 07. Create a simple Lego Structure Element 08. Lighting with a HDRI Image Part 1 09. Lighting with a HDRI Image Part 2 10. Blender Modeling a Rubiks Cube and apply all Materials 11. Animate the Rubiks Cube 12. Lection Update New Tips and Tricks for the Rubiks Cube 13. Create a basic Room 14. Create a Sofa Table 15. Create a Sofa 16. Applying Materials, Textures and render out your Image 17. Create your first 3d Character – Modeling the Character Body and create the Eyes 18. Create your first 3d Character – Modeling the Mouth, Hairs and the Wings 19. Create your first 3d Character – Modeling the Character Feets 20. Create your first 3d Character – Adding Materials for the Body and for the Eyes 21. Create your first 3d Character – Creating Materials for the Feets 22. Create your first 3d Character Projection painting by hand for the white Stomach 23. Create your first 3d Character – One last good Tip 24. Working with Bones 25. How you can Rig and Skin your Character 26. Animation Basics 27. Rigid Body Simulations, Soft Body Simulations and Fracturing Objects 28. A quick Introduction to the Cell Fracture Addon 29. Simulating Water 30. Create Cloth Simulations 31. Create Fire and Smoke Simulations 32. Combine Animations with Simulations 33. Adding a Forcefield 34. How you can Render Fire and Smoke with Cycles

07. Bonus-Lections Game Asset Creation for Unity & Unreal Engine 01. Create a simple but realistic looking Wooden Plank 02. Create a simple Rusty Barrel 03. Export your Assets and Import it inside of Unity 04. Import your Game Assets inside of the Unreal Game Engine

08. Introduction to Unity 01. What is Unity, who uses it, and where you can find it 02. Create a New 3D Project 03. Exploring the Interface – Part 1 04. Working with Materials and Textures 05. Creating Prefabs 06. Working with Packages (Characters, Cameras and more) – DO NOT SKIP! 07. Create Low Poly Assets for Unity – Modeling a Barrel 08. Create Low Poly Assets for Unity – Create a Basic Lowpoly Tree 09. Create Low Poly Assets for Unity – Low Poly Tree Variant 2 10. Create Low Poly Assets for Unity – Low Poly Tree Variant 3 11. C# – Where you can Choose the right Editor for you 12. Create and understand your First C# Script inside of Unity 13. C# – Variables and Datatypes 14. Create and Call Functions inside of your C# Script 15. Using Time.deltaTime in your C# Script 16. Create a Player Movement C# Script 17. Create a Player Jump C# Script 18. Create a Bullet Shooting C# Script for the Players Cannon

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