Release date:2018, June

Author:Shawnell Priester

Skill level:Beginner

Language:English

Exercise files:Yes

This tutorial will showcase how i went about creating Lunar Base Alpha in Unreal 4. I share my thoughts and process through each stage of development providing 8+ hours of content. This is jammed packed with videos, source files AND the Unreal package/contents!

What’s inside:

14 tutorial videos – each video going over topics throughout the art process

Unreal 4 Package/Contents – Containing the final environment

Parent shaders and materials which can then use in your own environments

All Textures Sets used to create the scene

High Poly Source Files – 2 Trim sheets & Detail Decal Sheet

Scene Files – in OBJ and FBX format

Trim Sheet & Detail Sheet Templates

in this tutorial i go over:

Trim design and modeling

Vertex painting, blending between materials

Texel Density

Height map creation for vertex blending

UVmapping and trim mapping techniques

Scene building

Lighting & Post process

I’m really excited that I can share this with all of you.

Thanks for all your support!

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!