Release date:2020, March 2

Author:Manuel Casakola

Skill level:Beginner

Language:English

Exercise files:Yes

We’re both CG artists working somewhere in between art, VFX and technology. And we both have a passion for teaching. While working on commercial projects we often face unusual tasks that require unconventional techniques. And in our spare time we enjoy spending long hours in front of the screen, investigating interesting algorithms and approaches. We decided to share these techniques with you and build an online video library to serve as a reference and inspiration.

In June 2016 we started creating advanced CG tutorials on our Vimeo channel for free. Since then we created over 70 tutorial videos and a collection of resources that will help you acquire advanced skills in computer graphics. We share techniques that we’ve been nerding about and have been using in production.

Particles Particles Part 09 – Rain Part 01 – Setup

Rendering Rendering 101 pt. 0_ The Overall Plan Rendering 101 pt. 1_ Theory – Raytracing, Pathracting & Monte Carlo Rendering 101 pt. 2_ Theory- Materials, BxDFs, Fresnel & Microfacets Rendering 101 pt. 3_ Theory- Camera Models & Film Response Curves Rendering 101 pt. 4_ Lights – Real World vs. Render Engine Rendering 101 pt. 5_ Studio Introduction _ Light Formers Rendering 101 pt. 6_ Three Point Light (Studio) Rendering 101 pt. 7_ Basic Setup – Mantra Rendering 101 pt. 8_ Basic Setup – Redshift

Vellum Vellum 101 29 Inflation by AttributeGrains & Vellum 101 pt. 29_ Inflation Driven By Attribute Volumes 101 26 Addendum – Changes Since Houdini 17

2020 Rig Special Move Geometry Along a Curve Patreon Special_ Importing a MRI Scan as VDB Volume

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