Release date:2020, June 11
Author:Abdelilah Hamdani
Skill level:Beginner
Language:English
Exercise files:Yes
In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.
No Other Software’s Are Required!! All You need is Blender and Blender Only
You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.
– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation
Section 1 Introduction 00. Introduction 01. Scale Matching Using fSpy 02. Build a Basic Scene
Section 2 Adding the Advanced & High Poly Details 03. Best Tip for Realistic Modeling 04. Wicker Roof Creation 05. Wicker Baking & Texturing 06. Chair & Table Creation 07. Cloth Simulation 08. Creating the Big Tents 09. Swimming Pool – Part 1 Creating the Base 10. Swimming Pool – Part 2
Section 3 Realistic Plants Creation 11. Creating a Palm Tree 12. Palm Tree – Baking the Trunk 13. Palm Tree – Baking the Leaves 14. Create Plants & Leaves (using the Sapling tree)
Section 4 Fluid & Physics Simulation 15. Introduction to Fluid Simulation (Demonstration) 16. Create The Fluid Components 17. Set & Explain the Fluid Settings 18. Adjust the Wave Maker Shape & Set the Stickiness Settings 19. Adjusting the Floor & Smoothing the Ocean Fluid
Section 5 Texturing & Shaders 20. Create Realistic Ocean Shader 21. Assign Sand Texture 22. Baking The Sand Texture 23. Create a Realistic Wet Sand Effect 24. Wicker Material Texturing the Tents 25. Texturing the Rest of the Scene 26. Texturing The Swimming Pool
Section 6 Set the Correct Lighting & Rendering the Scene 26. Setting the Correct Lighting (HDRI) 27. Best Rendering Settings in Blender 2.8 27. Setting the Correct Lighting (HDRI) 28. Best Rendering Settings in Blender 2.8 28. Compositing Settings 29. Compositing & Final Render 29. Final Animation
Learn Photorealism Create a Maldive Island in Blender 2.8 – Files.7z


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