Release date:2020
Author:Ruan Lotter
Skill level:Beginner
Language:English
Exercise files:Yes
Kickstart your career in Visual Effects – No Film School and No Visual Effects Experience required!
Have you ever wanted to do your own Visual Effects or maybe dream about working for a major VFX Studio in Hollywood? Well now you can learn all the basic skills to get you started! This course will give you the all building blocks that will allow you to start using Adobe After Effects, 3dsmax and also PFTrack to create your own amazing Visual Effects – Hollywood Style.
You will also get to use the amazing V-Ray Renderer for 3dsmax which is used widely in the Visual Effects industry as well as in the Gaming world!
What you will learn:
Autodesk 3dsmax
Creating Geometry
Subdivision Modeling
Animation and Keyframes
Texturing and the Material Editor
The Active-shade Renderer
The V-ray Renderer
MassFX Physics Engine
Lighting and Shadows
The Graph Editor
Importing 3D Models
How to use Tracking Data from PFTrack
Rendering
Adobe After EffectsAfter Effects Basics
Working with Layers
Applying Effects to Layers
Masks & Rotoscoping
Compositing
Animation and Keyframes
Color Grading
Chroma Keying
Tracking (2D and 3D)
and much more!!
PFTrackUser Track and Auto Track nodes
Solving the Camera
Orienting The Scene
Using Test Objects
Exporting Tracking Data to 3dsmax
and of-course much much more!
After each chapter you will do a very exciting mini project with me, to ensure that you understand everything that was covered in that specific lecture before we move on to the next.01 – vfx-101-introduction 02 – vfx-101-software-requirements 03 – vfx-101-3dsmax-the-user-interface 04 – vfx-101-3dsmax-real-world-scale 05 – vfx-101-3dsmax-creating-basic-geometry 06 – vfx-101-3dsmax-move-rotate-scale-group-and-clone 07 – vfx-101-3dsmax-using-helpers 08 – vfx-101-3dsmax-the-modify-panel 09 – vfx-101-3dsmax-subdivision-modeling 10 – vfx-101-3dsmax-the-vray-renderer 11 – vfx-101-3dsmax-creating-a-camera 12 – vfx-101-3dsmax-the-activeshade-renderer 13 – vfx-101-3dsmax-the-material-editor 14 – vfx-101-3dsmax-lights-and-shadows 15 – vfx-101-3dsmax-animation-and-keyframes 16 – vfx-101-3dsmax-the-curve-editor 17 – vfx-101-3dsmax-massfx-basics 18 – vfx-101-3dsmax-rendering-image-sequences 19 – vfx-101-3dsmax-mini-project 20 – vfx-101-after-effects-the-user-interface 21 – vfx-101-after-effects-working-with-layers 22 – vfx-101-after-effects-applying-effects 23 – vfx-101-after-effects-animation-and-keyframes 24 – vfx-101-after-effects-masks-and-rotoscoping 25 – vfx-101-after-effects-motion-tracking 26 – vfx-101-after-effects-the-camera-tracker 27 – vfx-101-after-effects-chroma-keying 28 – vfx-101-after-effects-color-grading 29 – vfx-101-after-effects-rendering 30 – vfx-101-after-effects-mini-project 31 – vfx-101-pftrack-introduction-to-pftrack 32 – vfx-101-pftrack-usertrack-and-autotrack 33 – vfx-101-pftrack-orient-scene-and-test-objects 34 – vfx-101-pftrack-export-tracking-data 35 – vfx-101-after-effects-convert-footage-to-image-sequence 36 – vfx-101-3dsmax-import-tracking-data-from-pftrack 37 – vfx-101-3dsmax-import-image-sequence 38 – vfx-101-3dsmax-import-and-position-cg-objects 39 – vfx-101-3dsmax-apply-animation-to-cg-objects 40 – vfx-101-3dsmax-adding-lights-to-our-scene 41 – vfx-101-3dsmax-create-shadow-catcher 42 – vfx-101-3dsmax-rendering-an-image-sequence 43 – vfx-101-after-effects-import-assets-for-compositing 44 – vfx-101-after-effects-match-3d-render-with-footage 45 – vfx-101-after-effects-color-grading-our-composition 46 – vfx-101-after-effects-render-final-project 47 – vfx-101-thanks-for-watching
Learn Visual Effects – Adobe After Effects, PFTrack, 3dsMax.7z
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