Release date:2018

Duration:00 h 35 m

Author:Andrew Silke

Skill level:Beginner

Language:English

Exercise files:Yes

IN THIS CLASS YOU’LL ACCESS…

This class ‘Bug-Free Models For Rigging And Exporting’ is a lifesaver when it comes to the confounding mesh issues that seem to crop up in Maya. People who skip this class tend to regret it later. Better to fix mesh issues here rather than later when things can be a lot trickier to solve!

There’s a lot of jargon explained on this page, the good news is all the points are easily understood. Terms like non-manifold and vertex-normals are simple ideas. By understanding these terms you’ll save days of hassles.

You’ll find how to check for perfect symmetry, cleaning out mesh bugs. Fixing common mesh issues like doubled up polygons, flipped normals, unlocking normals and other areas that commonly cause headaches.

So take the short 35 mins here and save yourself all the frustration down the track.

Table of Contents

CLASS TIME:

1. Checking Symmetry (4:38 mins)

2. Cleaning Meshes With Objs (4:46 mins)

3. Fixing Common Mesh Issues (7:21 mins)

4. Doubled Up Polygons, Extruding Issues (4:16 mins)

5. Flipped Normals, Vertex Normals, Bugs (9:49 mins)

6. Rigging Model Preparation: Zanzi Prep (4:57 mins)

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