Release date:2018, August 11

Duration:01 h 38 m

Author:Scott Pagano

Skill level:Intermediate

Language:English

Exercise files:Yes

Each striking architectural visualization you see was likely created using an assortment of different tools. In this course, compositing and 3D animation expert Scott Pagano shows how to use a range of stellar tools and VFX techniques to make architectural renderings of buildings look as if they’ve been placed into an existing still image or full-motion video. Using applications like Adobe After Effects and Autodesk Maya—alongside key plugins like SpeedTree— Scott Pagano takes a model of a structure, renders it out, and then composites it into a moving video. Along the way, he shares tips for importing and tracking footage in After Effects, working with 3D foliage, color correcting buildings and trees, and much more.

Topics include:

Importing and tracking footage in After Effects

Importing an FBX camera into Maya

Importing footage into Maya

Setting up sun and sky lighting

Working with 3D foliage

3D rendering

Compositing in After Effects
Table of Contents

Introduction Communicate your architectural vision with VFX 47s

1. Camera Tracking

Import and track footage in After Effects 3m 11s

Set the ground plane and reference objects 2m 59s

Exporting an FBX camera from After Effects 2m 4s

Importing an FBX camera into Maya 3m 3s

Importing footage into Maya 2m 41s

2. 3D Model

Model export from Revit 4m 7s

Model export from 3ds Max 3m 30s

Model UVs and group refine in Houdini 4m 12s

Import a model into Maya 3m 30s

Set up sun and sky lighting 3m 42s

Ground plane 3m 1s

Create Redshift materials 6m 22s

Assign materials to model 2 m 34s

3. 3D Foliage

Acquire models from the SpeedTree store 1m 22s

Exporting trees from SpeedTree 2m 24s

Export a hedge from SpeedTree 1m 52s

Install a SpeedTree plugin 2m

Importing a tree into Maya 5m 21s

Import a hedge into Maya 2m 14s

Review vegetation 1m 58s

Creating .rstexbin files 5m 34s

4. 3D Rendering

Object IDs 3m 8s

Set up matte AOVs 2m 1s

Set up ambient occlusion AOV 1m 48s

Refine render settings 3m 28s

5. 3D Integration

Import footage into After Effects 2m 39s

Color correct a building 5m 44s

Color correct trees 4m 8s

Color correct hedges 3m

Final render 3m 15s

Conclusion Next steps 1m 17s

00. Introduction 01 – Communicate your architectural vision with VFX

01. Camera Tracking 02 – Import and track footage in After Effects 03 – Set the ground plane and reference objects 04 – Exporting an FBX camera from After Effects 05 – Importing an FBX camera into Maya 06 – Importing footage into Maya

02. 3D Model 07 – Model export from Revit 08 – Model export from 3ds Max 09 – Model UVs and group refine in Houdini 10 – Import a model into Maya 11 – Set up sun and sky lighting 12 – Ground plane 13 – Create Redshift materials 14 – Assign materials to model

03. 3D Foliage 15 – Acquire models from the SpeedTree store 16 – Exporting trees from SpeedTree 17 – Export a hedge from SpeedTree 18 – Install a SpeedTree plugin 19 – Importing a tree into Maya 20 – Import a hedge into Maya 21 – Review vegetation 22 – Creating .rstexbin files

04. 3D Rendering 23 – Object IDs 24 – Set up matte AOVs 25 – Set up ambient occlusion AOV 26 – Refine render settings

05. 3D Integration 27 – Import footage into After Effects 28 – Color correct a building 29 – Color correct trees 30 – Color correct hedges 31 – Final render

06. Conclusion 32 – Next steps

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!