Release date:2018
Author:The Redbeard, Matt Thorup
Skill level:Advanced
Language:English
Exercise files:Yes
In this tutorial I cover Character Design theory and principles, as well as the techniques to translate a 2D concept to a finalized 3D Character. I cover everything from the rough block-in to the subtle sculpting details that will elevate your characters to the next level. I also cover some of the amazing new features in ZBrush 4r7 and how to integrate them into your workflow.
01-IntroToAdvancedZBrush 02-CharacterDesignTheory 03-CharacterBlock 04-Head_Block-in 05-Head_Sculpt 06-body_Sculpt 07-Hands 08-BridgingTogether 09-clothesblockin 10-Pants 11-Shirt_and_coat 12-HatHair 13-Googles 14-boots 15-polypaintFace 16-Eyes 17-FinalPolyPaint 18-Posing01 19-Posing02 20-Accessories Project Files.7z
Intro To Keyshot 01-Keyshot-Intro 02-Keyshot-Materials 03-Keyshot-Lights 04-Keyshot-Rendering 05-Keyshot-Rendering02 06-Keyshot-Photoshop


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