Release date:2018, December 3

Duration:04 h 00 m

Author:Kent Trammell

Skill level:Advanced

Language:English

Exercise files:Yes

Wayne Dixon and I have been doing animated projects together for a few years. And he’s said more than once, “Kent I need to know how you render animations into the final product. I know enough about modeling, I know a lot about rigging, and animation but I don’t know how to make all of that look pretty and finished.”

It’s a lot of work to get an animation finished and looking nice. But the process isn’t over when the animation is complete. It’s also a lot of work to get the animation shaded, lit, and rendered so it’s presentable and, well, beautiful. That’s what this course is all about: Not how to animate but how to make your animations beautifully rendered.

What You’ll Learn You’re going to see my entire workflow for this project which includes a variety of tasks and problems to solve. From modeling, to texturing, to material creation, to sourcing models online, to rendering, to compositing, to video editing, to sound editing — we’re doing a lot in this course. But the 2 main things I want you to learn from this course are conceptual:

Do More with Less: A well-planned project sets us up to do the least amount of work for the maximum end result. Developing the right mind-set for projects like this one is important for successful completion of the project as well as avoiding over-exertion. It’s a crucial thing to learn for producing animations as a small team or by yourself.

Become an Effective Problem Solver: If these animation projects with Wayne has taught me anything, it’s to be prepared for problems you never anticipated. Simply by the complex nature of computer animation, glitches and issues pop up frequently. The only way through them is to be open-minded, think outside the box, and learn to be resourceful.

Within those core concepts you’ll also discover a ton of tips and tricks along the way!

Table of Contents

Project Planning

The unsung hero of successful projects.

Planning the Project 5 min

Environment Creation

Building a simple but effective world for the animation.

Creating a Forest Pond 21 min

Building a Pier 34 min

Adding a Lantern 18 min

Environment Creation Quiz 14 xp

Character Modification

Deriving an alternate character from an existing one.

Generating New Texture Colors 6 min

Sculpting New Details 18 min

Procedural Pond Animation

Adding movement to the pond surface.

Procedural Pond Surface Animation 12 min

Rendering

Tying all the 3D data together into final, rendered frames.

Rendering the First Sequence 17 min

Mirroring Animation with Mesh Cache 14 min

Rendering the Composition 5 min

Rendering Quiz 20 xp

Video Editing

Cutting the video sequences together into a “Film” and “Boomerang Loop” versions.

Import Footage, Create Proxies, and Adjust Aspect Ratio 11 min

Cutting the Video 13 min

Adding Ending Titles 10 min

Sourcing Sound FX 16 min

Adding Sound FX 19 min

Finish Sound FX & Final Export 27 min

Cutting the Boomerang Loop Version 5 min

Video Editing Quiz 14 xp

01_planning-the-project.undefined 02_set-dress_creating-a-forest-pond.undefined 03_set-dress_buldiing-a-pier.undefined 04_set-dress_adding-a-lantern.undefined 05_char-mod_new-texture-colors.undefined 06_char-mod_sculpting-new-details.undefined 07_procedural-pond-surface-animation.undefined 08_rendering_rendering-first-seq.undefined 09_rendering_mirroring-animation-with-mesh-cache.undefined 10_rendering_rendering-composition-seq.undefined 11_vse_import-footage-proxies-aspect-ratio.undefined 12_vse_cutting-video.undefined 13_vse_adding-titles.undefined 14_vse_sourcing-sound-fx.undefined 15_vse_adding-sound-fx.undefined 16_vse_finish-sound-fx-and-export.undefined 17_vse_cutting-boomerang-version.undefined blender_finishing-rendering-animation_source-files.7z RENDER-boomerang_2810x1080 RENDER-final_widescreen_1080

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