Release date:2018
Duration:06 h 00 m
Author:Mix Training
Skill level:Beginner
Language:English
Exercise files:Yes
In a very short time GPU rendering has taken the industry and is now is been used for a lot of amazing projects and there is no denying that Redshift has been the leading renderer, everyone is talking about it and is been used by a lot of artist because of it’s speed and scalability, that been said more and more people need to learn the in and out of Shading with Redshift and in this course you will learn all the tools, tricks and techniques you need to render amazing looking images using Redshift, we’ll be using Redshift version 2.6 which bring a lot of new features and the new Optix denoiser.
So if you need to learn Redshift Shading, this is the course for you.Topics you will learn By the end of this training you will have a clear understanding of the following topics
Creating and assigning Redshift shaders in the different way available in Houdini
Understanding of the RS Material Shader parameters
How to group and organize geometry for shading
Creating different kinds of shaders like, glass, metal, ceramic
How to assign textures in different channels, diffuse, normal, roughness.
Importing geometry color to use on the shader
Creating SSS shaders
Lighting your scene with HDR images and area lights
Creating a custom Python utility tool that makes shading simpler
Blending several shaders to get more complex shading
Using and combining different Noise shaders to create complexity
Understand how samples affect your final render and how to tweak them
Render settings overview
Using the New Optix Denoiser01 – SWR – Course overview 02 – SWR – Shaders Introduction 03 – SWR – RS Material overview 04 – SWR – Creating groups for shadin 05 – SWR – Jar shaders 06 – SWR -Colors from geometry and candy shader 07 – SWR – Gummy candy shader 08 – SWR – Scene lighting 09 – SWR – Connect output tool (Python Scripting) 10 – SWR – Lollipop shader 11 – SWR – Countertop UVs and texturing 12 – SWR – Cookie jar shader 13 – SWR – tin can shader 14 – SWR – Lights and samples 15 – SWR – Render settings 16 – SWR – Optix denoiser Shading_with_Redshift_PROJECT.zip


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