Release date:2019
Duration:05 h 39 m
Author:Fahir Mehovic
Skill level:Beginner
Language:English
Exercise files:Yes
The first volume in my comprehensive game development series where we learn to create 2D and 3D games.
This volume is all about C# which will be our building block for developing games.
We will cover everything from basics to more advanced topics that will prepare you for the games like FPS, RPG, 3D Platformer and many more that we are going to create in these series.
1. Downloading Unity And Taking A Look At It’s Interface 12:12
2. Where To Download The Assets For This Class 0:16
3. Important Note 0:20
4. Our First Game Pumpkins And Golems 46:56
5. Introduction To Variables 18:21
6. Operations With Variables 16:32
7. Functions 17:31
8. Conditional Statements 23:56
9. Loops 12:28
10. Arrays 18:36
11. Arrays And Functions 8:08
12. Classes And Objects 24:09
13. Constructors 12:01
14. Passing Values And References To Function Parameters 8:22
15. Visibility Modifiers 13:00
16. Inheritance 21:52
17. Monobehaviour 23:47
18. Static Variables And Functions 8:20
19. Coroutines 14:54
20. Delegates 21:12
21. Enumerations 4:59
22. Arrays And Lists 11:2300-Downloading Unity And Taking A Look At Its Interface 01-Where To Download The Assets For This Class 02-Important Note 03-Our First Game Pumpkins And Golems 04-Introduction To Variables 05-Operations With Variables 06-Functions 07-Conditional Statements 08-Loops 09-Arrays 10-Arrays And Functions 11-Classes And Objects 12-Constructors 13-Passing Values And References To Function Parameters 14-Visibility Modifiers 15-Inheritance 16-Monobehaviour 17-Static Variables And Functions 18-Coroutines 19-Delegates 20-Enumerations 21-Arrays And Lists tmp.7z
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