Release date:2021

Author:Jian Cui

Skill level:Beginner

Language:Chinese

Exercise files:Yes

Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui

00. Intro Trailer and Introduction

01. Clarisse Introduction 01. The Clarisse Menu Bar Explains 02. Introduction to Clarisse Common Panels 03. Clarisse 3D View 04. Clarisse Layer Editing

02. Lighting Application 05. Clarisse Toolbar 06. Clarisse Rendering Window Detailed 07. Lighting – Parallel Light and Common Parameters (1) 07. Lighting – Parallel Light and Common Parameters (2) (Missing Audio) 08. Lighting – HDR and Other Lighting Details (Missing Audio) 09. Clarisse Light Fog – Texture Light Fog (Missing Audio) 10. Clarisse Light Fog – Indoor Window Fog 11. Clarisse Light Fog – Environment Fog

03. Material and Rendering 12. Clarisse Material Editor Detailed 13. Substance Painter to Clarisse Rendering PBR Material 14. Clarisse Material – Common Parameter Adjustment 15. Clarisse Material Explanation – Special Material 16. Clarisse Displacement – Natural Terrain 17. Clarisse Displacement – Embossing Effect 18. Clarisse Rendering Sampling 19. Clarisse Render Output Settings 20. Clarisse Motion Blur 21. Clarisse Depth

04. Software Update and Tips 22. Clarisse 3.6 SP7 New Version of the Material Ball 23. Clarisse Substance Painter to New Shader Disney Principled (Part 1) 24. Clarisse Substance Painter to New Shader Disney Principled (Part 2) 25. Clarisse Cartoon Effect (Part 1) 26. Clarisse Cartoon Effect (Part 2) 27. Clarisse Cartoon Effect (Part 3) 28. Clarisse Cartoon Effect (Part 4) 29. Basic Course – Clarisse VFX Smoke (Part 1) 30. Basic Course – Clarisse VFX Smoke (Part 2) 31. Clarisse Rule 32. Clarisse Shading Layer 33. Clarisse UDIM

05. Point Cloud and Scatter Basis 34. Clarisse Pointcloud (Part 1) 35. Clarisse Pointcloud (Part 2) 36. Clarisse Scatter (Part 1) 37. Clarisse Scatter (Part 2) 38. Scatter Logo (Part 1) 39. Scatter Logo (Part 2)

06. Create a City with Scatter 40. Create a City (1) 41. Create a City by Point Cloud and Scatter (2) 42. Create City Lights (3) 43. Create City Fog Lights (4) 44. Create City Fog Lights (5) 45. Add Details to the City Scene (6) 46. City Composite with Nuke (7)

07. Speedtree for Clarisse 47. Speedtree to Clarisse – Script 48. Speedtree Engine for Clarisse (1) 49. Speedtree Engine for Clarisse (2)

08. Clarisse 4.0 Version Update 50. New IES Light 51. New Portal Lights 52. Improved Spot Lights 53. New Multiple Scattering CUT 54. Volume Improvements 55. 3D Layer Holdout 56. Playblast 57. New Transform Manipulator 58. Cloning Tools and New Surface Constraints 59. New Alemblc Layering – Alemblc 60. Constraint Use and Update

09. Clarisse Practical Tips 61. Projection 62. Triplanar 63. Megascans to Clarisse 64. Procedural Texture 65. Toning and Computing Node Analysis 66. Introduction to Scope 67. Scope – Comprehensive Use 68. Scope – Comprehensive Use in Scatter

10. Scatter-Natural Plant 69. Particle Drawing and Diversity Attribute Editing (Part 1) 70. Particle Drawing and Diversity Attribute Editing (Part 2) 71. Scatter Scatter Baking and Editing 72. Plant Collision 73. Getting Started with WorldCreator 74. WorldCreator Terrain Creation and Editing 75. WorldCreator Texture Editing 76. WorldCreator Export and Clarisse Application 77. Mountain Woods Case – Terrain Creation 78. Mountain Woods Case – Texture Editing 79. Model Texture Export and Clarisse Integration 80. Create a Forest with Scatter 81. Increasing the Diversity of Forests (Part 1) 81. Increasing the Diversity of Forests (Part 2) 82. Adding Details and Adjusting 83. Rendering Output 84. Nuke Synthesis and Summary

11. Water and Sky One Case 85. Terrain Environment Preparation 86. Lighting Settings – HDR Integrated Application 87. Creation of Fog 88. Creating a Plant Scatter 89. Adding Plant Diversity 90. Layered Output 91. Nuke Synthesis and Case Summary 92. Case Skills – Creating a Light Template Tool

12. Forest Case 093. Forest Case – Creation of Project Template 094. Creation and Editing of Terrain 095. Scene Organizing and Lighting Creation 096. Megascans to Clarisse Creates Ground Material 097. Creation and Organization of Plant Assets 098. Creating Plant Scatter – Large Area Forest 099. Creating Plant Scatter – Shore Close Plants 100. Creating Plant Scatter – Rich Plant Diversity 101. Scene Lighting and Fog Atmosphere 102. Layering and Outputting Scenes 103. Nuke Synthesis 104. Summary of Case Knowledge

13. Clariss Skill 105. Setting Clarisse Hot Key 106. Double-Sided Material Map 107. Resolving Light Scatter by Replacing Lights with Objects 108. Light Path Expressions 109. Crowd Animation 110. Hair – ZBrush Fiber Mesh to Clarisse Hair File 111. Hair – Generator 112. Hair – Interpolate – Maya Hair to Clarisse 113. Hair – Hair Material 114. Hair – Using Xgen and Yeti to Generate Hair 115. Hair – Ornatrix to Clarisse

14. Indoor Scene 116. Indoor Scenes – Case Analysis 117. Model Scene Editing 118. Clarisse Project 119. Substance Painter Texture (Part 1) 120. Substance Painter Texture (Part 2) 121. Creating a Preliminary Lighting Atmosphere 122. Clarisse Texture Material Integration 123. Adjustment of the Lighting Atmosphere 124. Layered Render Output 125. Nuke Synthesis

15. Dilapidated Train Case 126. Case Preparation 127. Scene Assets Organizing 128. Substance Painter Texture Mapping 129. Sp to Clarisse Material Map Integration 130. Plant Scatter 131. Plant Scattering – Detail Processing 132. Prime Mode Initial Light Creation 133. Material Detail Adjustment 134. Scene Light Detail Adjustment 135. Layered Render Output 136. Nuke Synthesis

16. Destroy the Scene 137. Case Analysis 138. Scene Model in Maya 139. Creation of Wires 140. Pipeline Creation Method 141. Clarisse Project 142. Sumo Establishes a Lighting Atmosphere 143. Material Map Drawing 144. Substance Painter to Clarisse Texture Map Editing 145. Material Editing 146. Lighting Detail Editing 147. Preliminary Layered Rendering Output 148. Preliminary Synthesis and Analysis 149. Problem Modification and Lighting Detail Adjustment 150. Final Synthesis and Summary

[Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui (Chinese, Eng sub)_Subtitles.7z

[Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.001 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.002 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.003 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.004 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.005 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.006 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.007 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.008 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.009 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.010 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.011 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.012 [Wingfox] Clarisse From Entry to the Proficient – Film Scenarios Production with Jian Cui.7z.013

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!