Release date:2022, March

Author:Motion Guru

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Learn fundamental 3D modelling techniques including loop cuts, mirror modifier, destructive modelling, subdivision and more.

All the essential tools for 3D modeling, and rendering Animation deeply and easily explanation How to use HDRI for lighting our scene How to add multiple camera and render an animation out of them

Requirements

Absolutely no experience with 3D or Blender is necessary.

Blender is an Open Source and completely free 3D package.

Information on how to download and install Blender is contained at the start of this course

Description Halo guys!

we are back with another very interesting Drone modeling an animation course. As you might know, modeling and animating a character or object is one of the most popular profession in the world.

So if you are looking for a good job with High salaries and benefits, then I recommend you to learn modeling and animating. Because with that, you can find job and earn money in all over the world.

On the other hand you can start learning with a free software called blender as you may have heart. Blender is perfect for anyone interested in learning 3D. If you are new to 3d entirely, this course will take you through the fundamental step by step. You’ll learn both how to do things, and why things should be done certain ways.

In almost all my blender courses, I have talked about modeling and animating, which is very useful for you, and if you like, you can see it in Motion Guru udemy page.

But in this Drone course, after you are familiar with the blender interface and some of its short cuts, we will enter the modeling section and learn modeling very easily.

In the modeling section, you will get acquainted with useful tools and learn how to use them professionally while doing work.

After completing all the steps of modeling the drone, we will move on animating, lighting and adding materials to the drone.

In the animation section, we will deal with the two sections of timeline and graphic editor. Most of our work is with the Graph Editor section. There I tried to introduce you to keyframes and handles and how to rotate and move very simply.

Finally, we will adjust the rendering and composite settings and get an animation rendering from our drone, which you can see in the demo.

What Topics are Covered?

This course covers a wide range of topics like

3D Modeling and the most common tools such as subdividing, extruding.

You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.

We will create Materials.

How to illuminate thescene using Easy-HDRI add-on (free).

Learn how to animate the Drone in a easy and professional way.

Learn how to position your multiple Camera in your scene and animate them for making an animation of your scene.

Get introduced to two different Render Engines, Cycles and Eevee, which are used to process your scene into an animation render.

This course has everything you need to get a strong start with Blender and 3D, so I hope to see you in there!

Who is the target audience?

Anyone interested in learning computer graphics, or switching from another 3D software to Blender This course can be your expanded version of the Blender manual.

01 – Get started with blender 01. Introduction 02. Viewport Navigation _ Interface Overview 03. Edit mode _ Collection

02 – Start Modeling 04. How to set up image refrence 05. Modeling the base of Drone 06. Subdivision modifier _ how to fix the N-Gons 07. Make modeling easier using mirror modifier 08. Enableing LoopTools _ Extra Mesh add-on 09. Installation _ explanation EdgeFlow _ LoopTools add-ons 10. The right way of extruding while having Mirror _ Subdivision modifiers 11. Getting a nice looking topology 12. How to merge two objects and how to fix face orientation 13. Explanation of Cage on modifieres _ Edge slide 14. Modeling the basic of Engine 15. Adding Pipes using free add-on 16. How to Brdige edges _ how gett a crean topology 17. How actually mirror works 18. Modeling the Engine 19. Modeling the propellers 20. Add details to the pipe – Transformation and Orientation 21. Modeling the Body using refrence images 22. Modeling body part 2 23. What is the supporting edge loops 24. Connecting the wings and pipes to the body 25. How to mirror wings to other side of drone 26. Adding a new pipe _ parenting all part to the body

03 – Animation using constraint 27. How to use constarint to animate the Gears 28. Animating the propellers using constraint 29. Animating the drone take-off 30. Installing _ Using Easy HDRI Add-on

04 – Creating Materials 31. Assets browser for blender 3.0 32. Material set up part 1 33. Material set up part 2

05 – Camera settings & movement 34. Using an Empty to control Damped Track constraint(movement of camera) 35. Working on rotation and fixing the propellers 36. Animating the camera one rotation 37. Noise modifier _ How to bind multiple cameras 38. Motion Blur _ Shutter speed 39. Depth of Field _ HDRI 40. How to add PNG Logo 41. Rotation of HDRI _ the Camera by using an Empty 42. Working on Focal Length 43. Shadow Catcher

06 – Render setting & compositing’s 44. Rendering and compositing Zipp project file.7z [Udemy] Complete Modeling & Animating a Drone in Blender 3.0 by Motion Guru_Subtitles.7z

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