Release date:2022
Author:Aarón Martínez
Skill level:Beginner
Language:Spanish
Exercise files:Yes
Learn to model with Cinema 4D, Illustrator and Photoshop The Designer and Illustrator Aarón Martínez will teach you the keys to the design of 3D characters and the basic tools to create a fantastic world with Cinema 4D and the V-Ray render.
You will learn to play with colors and textures until you manage to simulate all kinds of materials in the most realistic way possible and you can export it both for printing on paper, web and 3D printing. Give your artwork another dimension!
What will you learn in this online course?
You will begin to know better the characters of Aaron Martinez, his imaginary and the most important influences of his work.
Then Aaron will teach you some basic concepts as an Introduction to 3D. You will learn the basic tools to work with Cinema 4D and learn to create simple elements as families of objects.
Once you have understood the operation of the program, you will begin to define the main features of the model that you will use to create your own character with pencil and paper and you will create its basic structure in Cinema4D.
When you have given the last details to your illustration as wrinkles, buttons, lenses, etc. It will be time to add color and textures with Illustrator and Photoshop. You will learn to create materials from scratch and simulate wood or metal finishes.
In addition, you will design an environment in which your character can live and you will configure the scene to be rendered with V-Ray.
Finally, you will know how to export your project to different formats: digital printing, web or 3D printer.What is this course’s project? You will model a character and its environment to create a piece in paper, web or reproduction for 3D printing.
Who is this online course for? To Designers, Animators and Illustrators who want to delve into Cinema 4D and all 3D enthusiasts.
Requirements and materials You will need a computer with version 13 of Cinema 4D, the rendering engine V-Ray, Illustrator and Photoshop.
01 – Presentation 02 – Influences 03 – Theory on 3D 04 – Basic Cinema 4D tools 05 – Creation of simple elements or families of objects 06 – Sketch in pencil 07 – General structure I 08 – General structure II 09 – General structure III 10 – Details 11 – Color and texture 12 – Creation of context I 13 – Creation of context II 14 – Render 15 – Different formats 16 – Format for 3D printing 17 – Printing in the workshop 18 – Design of characters in Cinema 4D from sketch to 3D printing Design of Characters in Cinema 4D from the Sketch to 3D Printing_Subtitles.7z


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