Release date:2022
Author:Xuan Prada
Skill level:Beginner
Language:Spanish
Exercise files:Not Provided
Learn to integrate digital assets to videos and photographs In this course, Xuan Prada – visual effects artist – will teach you to incorporate digital 3D elements in video or photographs with professional techniques used in visual effects studies. With the knowledge acquired in this course, you will understand perfectly how you work in visual effects planes and you will be able to increase the quality and realism of your 3D works.
What will you learn in this online course? First of all, you will get to know Xuan Prada’s work for television, film and animation, his influences and what he is passionate about in this profession.
Next, you will discover the process of integrating 3D elements into a photograph beginning with the work on the set. You will know the type of photographic and lighting equipment used to achieve high dynamic range snapshots for visual effects projects.
Then you will get into the work with the 3D character from UV mapping to the final rendering through texturing, look-development, 3D lighting and composition.
At the end of the course you can apply this technique in a plane of a movie, a TV ad or in different advertising media.
What is this course’s project? You must integrate a digital character into a photograph, in this case it will be the figure of a 3D toy, making it interact with the elements of its environment.
Who is this online course for? To advertising creatives, art directors, concept artists, 3D designers, visual effects artists and any creative person who needs to create synthetic images.
Requirements and materials It is advisable to have basic knowledge about 3D and Photography.
Regarding the materials, you will need a computer with 3D software such as Maya and a composition software such as Nuke.
01 – Presentation 02 – Influences 03 – Course objective 04 – Photographic equipment and lighting 05 – Main photography 06 – Photography for visual effects 07 – Image Based Lighting I 08 – Image Based Lighting II 09 – UV mapping I 10 – UV mapping II 11 – References 12 – Textured I 13 – Textured II 14 – Textured III 15 – Textured IV 16 – Creation of a virtual camera 17 – Look-development 18 – Passes render 19 – Composition I 20 – Composition II 21 – Integration of 3D elements using VFX techniques Integration of 3D Elements Using VFX Techniques_Subtitles.7z
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