Release date:2022, June
Author:Nexttut Education Pvt.Ltd.
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Make Game or Archviz projects in ue5 Create interaction for the player using Blueprints Learn about new UE5 features like Lumen, Nanite,…. Make customizable materials Create particle systems using Niagara Lighting a game sceneRequirements
You should have UE5 Installed in your PC, If not we learn how to download it for free.
I expect you to have basic knowledge in 3D.Description
Do you want to start your career in Unreal Engine 5 but do not find an all-in-one package to teach it all?
Then I welcome you to Nexttut education’s Complete Guide To Unreal Engine 5.WHY SHOULD YOU LEARN FROM ME: My name is Arash Aref; and I have a good experience in teaching 3d, especially Environment Art and Unreal Engine. I have ahad a lot of happy students who loved my courses.
BENEFITS :
By the end of this course,
You will be able to Making Game and Archviz Projects in UE5
Create Interaction using Blueprints
Create materialsand change them in runtime
Learn about new UE5 features including Lumen, nanite and moreWHAT WILL I LEARN:
Blocking out a level
Creating Materials
Introduction to Blueprints
Creating Particles using Niagara
Lighting a game scene
Lighting an Archviz SceneCOURSE PROJECTS: We start by going over the UE5 user interface and different menus. Then start to create a blockout to make sure that the composition and scale is working alright. Then go learn about material editor from PBR theory all the way to creating master material that is changeable in runtime. Then we bring in Megascans Nanite meshes to dress the scene and lighting the scene using Lumen. After that, create some VFX using Niagara and create some simple blueprints to add interaction into the scene. In the second project we bring in an existing project from UE4, upgrade it then lighting it in UE5 Lumen, and add interaction using on-screen widget to change material and color in real-time.
IS THIS COURSE RIGHT FOR ME: I have designed this course for beginner to intermediate 3d artists, who want to upgrade their knowledge from Unreal Engine 4 to the newly-releasd Unreal Engine 5. And for people who want to start their career in UE5
WHO IS NOT THE IDEAL STUDENT: This course is not designed for absolute Beginners.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
I expect you to have basic knowledge in 3D
You should have UE5 Installed in your PC, If not we learn how to download it for free,JOIN ME NOW: So if you want to start your way in the world of Unreal Engine 5 come join me in Nextuts Complete Guide to Unreal Engine 5. Hope you like it, Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.
Who is the target audience? I have designed this course for beginner to intermediate 3d artists, who want to upgrade their knowledge from Unreal Engine 4 to the newly released Unreal Engine 5 and for people who want to start their career in UE5
1. Introduction 01. Introduction 02. Download Project Files 03. Download And Install Ue5 04. User Interface Overview 05. All About Levels 06. Different Common Tools 07. Intro To Content Browser 09. Customizing Ue5 Editor 10. Migrating Old Projects 11. Making A New Project 12. Importing And Migrating 13. Introduction To Actors 14. Advanced Actor Actions
2. Chapter 2 – The Cave Scene 01. Preparing For Level Design 02. First Pass Of Blockout 03. Second Pass Of Blockout 04. Third Pass Of Blockout 05. Quick Intro To Materials 06. Physically Based Rendering 07. Material Editor Ui 08. Material Domains 09. Material Blending Modes 10. Material Propertise 11. Material Inputs 12. Material Constant Nodes 13. Material Math Nodes 14. Material Special Noeds 15. Material Advanced Nodes 16. Material Function Instance 17. Matf Base Color Controls 18. Matf Working With Textures 19. Matf Emissive Roughness 20. Matf Special Controls 21. Material Instancing 22. Testing Master Material 23. Nanite Vs Static Mesh 24. What Is Nanite 25. Working With Nanite 26. Importing Nanite Megascans 27. Finishing The Pathway 28. Packed Level Instances 29. Replacing Mountain Meshes 30. Finishing The Caves 31. Quick Intro To Lighting 32. Global Illumination 33. Lightmass Static Lighting 34. Improve Lightmass Quality 35. Lumen Global Illumination 36. Technical Lumen Lessons 37. Common Light Actors 38. Exponential Height Fog 39. Volumetric Fog 40. Sky Atmosphere 41. Volumetric Clouds 42. Lava Material Basics 43. Animating Lava Material 44. Demystify Niagara System 45. First Niagara Particle 46. Niagara System 47. Spark Particle Basics 48. Spark Particles Animated 49. Lava Waterfall Particles 50. What Is Blueprints 51. Level Blueprints 52. Class Blueprints 53. Blueprints Variables
3. Chapter 3 – Archviz 01. Upgrading Ue4 Project 02. Archviz Lighting 03. Mat Parameter Collections 04. Bp Widget Interaction 05. Changing Color In Realtime 06. Changing Light And Material 07. Consruction Script
4. Chapter 4 – Conclusion 01. Thank you
[Udemy] Complete Guide to Unreal Engine 5 by Nexttut.7z [Udemy] Complete Guide to Unreal Engine 5 by Nexttut_Subtitles.7z


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