Release date:2022, June 14
Author:Ivan Yosifov
Skill level:Beginner
Language:English
Exercise files:Yes
What you’ll learn:
Create AAA quality vehicle with only blueprints Create mini game with checkpoints and best lap time Explore and create car friction Explore, create and tweak car engine Create and tweak car suspension Create the perfect steering for your car Make Enter – Exit logic from vehicles Add Breaking lights when hitting “S” on keyboard or hand break lights with “Space Bar” Add different sound effects to the engine based on speed Add sound effect on impact and skidding Create particle effect for the tires Create HUD for your vehicle with shifts and speed meterRequirements:
Basic to intermediate understanding of blueprints
Unreal Engine 5 interface and basic knowledge of the engine
Download the free Matrix demo scene from Epic Games marketplaceDescription: In this course I will be teaching you how to create vehicles using 100% Blueprints and ready to use Unreal Engine 5 assts. Of course in this video I will also explain how you can import your own assets from Blender, Maya or Max
and set them up.
This course is aim to intermediate and expert users of Unreal Engine 5. I won’t be covering the basics of Unreal Engine 5.This course will cover in detail topics on how to create AAA vehicle in Unreal Engine 5.
Starting with the basic setup of the vehicle we will be using the Free Matrix Demo scene to kick start our environment.
You will find all the Resources – Sounds and the complete Blueprint setup in the first lecture. If you have some difficulties you can always explore the setup from the files.In Chapter 1 I’ll be covering the following topics:
Car Classes How to get ready to use car models Import and export cars from Blender to Unreal Engine 5 How to import car into Unreal Engine 5 Setup our Inputs for the vehicle Create and setup camera Add car engine sounds Edit the environment and customize our car Create HUD with speed meter Add logic to our speed meter to work with the carChapter 2 will cover:
Add Friction to our car Setup the car engine Create and tweak the car suspension Tweak the steering of the carChapter 3:
Tweaking and fine tuning car stats Create break lights Make Enter – Exit logic from the vehicleChapter 4:
Adding car impact and skidding sound Create particle system for tire smokeChapter 5 – Making game demo:
Making checkpoints Creating checkpoint logic and setting up timers Adding checkpoints and testing our game demoWho this course is for:
Unreal Engine 5
Developers looking to create AAA realistic vehicles for their games
Unreal Engine 5 enthusiasts that want to expand their knowledge
Developers that want to know more about how to create realistic vehicle from scratch with blueprints01. Matrix City Sample and Car Classes 02. Sourcing Cars 03. Import Car to Blender and Export to Unreal 5 04. Import Car to Unreal 05. Input Mapping 06. Camera Rotation 07. Add Car Sound 08. Edit Level and Customize The Car 09. Create Speed Meter Material 10. Speed Meter and Blueprints
03. Vehicle Statistics01. Friction 02. Engine Setup 03. Suspension 04. Steering
04. Tweaking Stats and Car Enter-Exit Logic01. Tweaking Stats 02. Brake Lights 03. Enter – Exit Vehicle Logic
05. Adding Sound and Particle Effects01. Car Impact and Skidding Sound 02. Tire Smoke
06. Racing Timer and Checkpoints01. Making Visual Checkpoints 02. Timer Logic 03. Adding Checkpoints
07. Course Conclusion[Udemy] Unreal Engine 5 – Make AAA Game Vehicles.7z [Udemy] Unreal Engine 5 – Make AAA Game Vehicles_Subtitles.7z


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