Release date:2022
Author:Becho y MAB _ Can Can Club
Skill level:Beginner
Language:Spanish
Exercise files:Not Provided
Learn and perfect your claymation techniques with Dragonframe The animation frame by frame, popularly known as stop motion, is an art that requires planning, patience and a lot of creativity. Something Mab and Becho know very well, two Argentine directors and animators who, together with a team of creatives, give life to small and large productions under the name of Can Can Club. Specialized in stop motion animation, their unique style has opened the doors of the advertising world and multimedia content.
In this course you will learn the basic principles of clay animation to help you take your first steps in Dragonframe or to perfect your Claymation techniques.
What will you learn in this online course? To start you will know the work of Becho and Mab, who will tell you about their influences and will take a tour of some of their works, from the oldest to the most recent, such as Can Can Club.
Before starting to animate, you will learn to create an adequate workspace, both in the physical set and in the digital world, installing the necessary software to make your animations. Mab and Becho will give you some tips to make the most of your use.
At this point, it will be time for action. You will learn, through animation exercises, to manage the weight (rebound, will and transformation) of your objects.
First you will work in a 2D environment and, once mastered, you will go to 3D.
What is this course’s project? You will create a curtain or brief animation in plasticine, exploiting its plasticity and flexibility to the maximum.
Who is this online course for? To animators, designers, creators of characters and anyone interested in learning about the world of stop motion animation with plasticine.
Requirements and materials It is advisable, although not essential, to know the basic concepts of animation and it will help you a lot to have some kind of previous animation experience.
To make your animations you will use, of course, play dough. In addition, you will need a computer with Dragonframe and a camera compatible with the software.
01 – Presentation 02 – Influences 03 – Basic installation 04 – Software operation I 05 – Operation of software II 06 – Software Tips I 07 – Software Tips II 08 – Rebounds I 09 – Rebound II 10 – Analysis 11 – Will 12 – Analysis 13 – Transformation 14 – Analysis 15 – Plan the animation 16 – The time of the final judgment I 17 – The hour of final judgment II 18 – The hour of final judgment III 19 – The hour of final judgment IV 20 – The judgment hour V 21 – The time of final judgment VI 22 – Another chance 23 – x 3D and Animation (Advanced Stop Motion) Stop Motion Animation with Modelling Clay_Subtitles.7z
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