Release date:2022, August
Author:Code Monkey
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Learn how to use 50+ Unity Features and Tools Make BETTER games FASTER by learning about some Tools you might not know exist! Learn from a Professional Indie Game Developer New Lectures added regularly as FREE Updates teaching more Tools and FeaturesRequirements
Anyone can follow and learn
Use the Q&A Section if you have any questions, I answer all of them every single dayDescription Hello and Welcome!
I’m your Code Monkey and in THIS course you will learn how to use a lot of the features and tools that Unity has.
Unity is massive so there are over 50 lectures on this course each covering a different Tool or Feature.
This is a great way to quickly get up to speed and become familiar with all the Tools and Features Unity has that can make you much better at building your own games.
Learn all about making Shaders in Shader Graph, 3D modelling with ProBuilder, playing Videos with the VideoPlayer
Learn about Visual Scripting, Assembly Definitions, RenderTextures, GridSystem, TextMeshPro and more.In this course you will find some features that are part of the engine that you didn’t even know about which will greatly help you on your game development journey.
Unity is massive so there are even more features than the ones I covered here, I’ve been using Unity for almost 10 years now and even so there’s still some I’ve never used so I need to do extensive research in order to make a lecture.
This course will be updated over time with free updates as I explain more and more Features and Tools.
There’s already been 3 free updates, the course launched with 30 lectures and currently has 50+!
Let me know in the Q&A section which ones you’re most interested in so I know which ones to prioritize.
Each lecture covers a different Tool or Feature of the engine so that means that each Lecture is standalone.You can go through the course Lecture by Lecture, or you can jump around and go to each Lecture that covers a Tool that you’re specifically interested in.
But my goal with this course is also to expose you to Tools and Features that you might not be familiar with so if you take the approach of jumping between each lecture, make sure you watch the ones you missed in the end.
There might be a feature that you simply don’t know about that would help you immensely.
About me, I’m a Professional Indie Game Developer with several successful games published on Steam covering a wide range of genres, I’ve been Programming for over 20 years and using Unity for almost 10.
Also a couple of years ago I started a YouTube channel making Free Video Tutorials to share the knowledge I have accumulated to help you learn how to make YOUR OWN games.
If you’d like to try out my learning style before purchasing the course you can watch the over 500 Videos available for Free on the YouTube channel.
If you feel confused or lost at any point in the course make sure you post your questions in the Q&A section.
I am there every single day answering every question to help you with whatever issues you may have.
This course will be updated over time with free updates as I explain more and more Features and Tools.
There’s already been 3 free updates, the course launched with 30 lectures and currently has 50+!
Alright so go ahead join me on the course and let’s learn how to use everything that Unity has to offer in order to make BETTER games FASTER!– Code Monkey
Who is the target audience?
Anyone who uses Unity Anyone interested in learning how to use all the Unity Tools to make better games Anyone is already familiar with Unity but wants to improve further Anyone interested in learning from a Professional Indie Game Developer02. Unity Version 03. Unity Hub 04. Unity Editor Basic Windows 05. Unity Editor Layout 06. Render Pipelines 07. Package Manager 08. 2D-3D 09. Visual Scripting 10. Post Processing 11. Ambient Occlusion URP 12. Text – TextMeshPro 13. Prefabs 14. UnityPackage 15. Grids 16. Render Texture 17. VideoPlayer 18. Shader Graph 19. Trail Renderer 20. Microgames 21. ProBuilder 22. Render Pipeline Objects 23. Assembly Definitions 24. Resources 25. Game Object Icon Gizmos 26. Pivot Center – Local Global 27. Script Execution Order 28. Hierarchy Buttons 29. Unity Logs 30. NavMesh 31. Visual Studio Solution Package 32. PlayerPrefs 33. Visual Scripting 2021 34. ShaderGraph V10 35. Input Manager Vs Input System 36. Input System 37. Find Class Names 38. Animator vs Animation 39. Animator 40. Animator Blend Trees 41. Animator Avatar 42. Animation Window 43. Animation Rigging 44. Pro Builder Cut Meshes 45. Rawimage vs Image (Sprite vs Texture) 46. WebRequests 47. UI Effects 48. Ragdoll 49. How to Fix NullRefs 50. JSON and JSON Util 51. Addressables 52. Addressables Remote 53. Cloud Content Delivery 54. Dynamic Resolution 55. Build Size Report 56. Unity Authentication
Section 3 – Whats Next[Udemy] Ultimate Unity Overview (50+ Tools and Features Explained!) (08.2022)_Subtitles.7z [Udemy] Ultimate Unity Overview (50+ Tools and Features Explained!).7z


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