Release date:2022
Author:Kai
Skill level:Beginner
Language:English
Exercise files:Yes
You will be able to create various types of plants in SpeedTree, integrate them into Blender and create a realistic render by physically adjusting light and shaders after completing this tutorial.
01. What Reference to Gather and Questions to Ask in Advance 02. How to Work with Reference 03. Where to Gather Reference and What to Consider
02. Working with PBR in Blender04. Basic Setup of a Material and Brief Explanation of PBR 05. Assign Textures to Shaders and How to Setup Displacement
03. Early Blockout and How to Scatter in Blender06. Early Blockout 07. Showcase of Graswald 08. Scattering with Classical Particle Systems
04. Setting Up Blender Cycles for Fast Rendering09. Fast and Consistent Rendering in Blender Cycles
05. Creating a Physicaly Accurate Water Shader 06. Creating a Birch Tree in SpeedTree Part 111. Overview of the SpeedTree Interface 12. Importing Textures and Create Meshes 13. Basic Workflow Inside
07. Creating a Birch Tree in SpeedTree Part 214. Combining Photogrammetry Meshes with a Procedural Workflow 15. Refining the Tree and Create Realism 16. Adjusting Textures, Normals and Lighting
08. Creating a Birch Tree in SpeedTree Part 317. Optimizing the Tree for Faster Processing and Rendering 18. Setting Up Optional Wind for Exporting Into Blender 19. Export Features of SpeedTree and Import to Blender
09. Creating a Shrub in SpeedTree20. Creating a Shrub in SpeedTree Part 1 20. Creating a Shrub in SpeedTree Part 2 20. Creating a Shrub in SpeedTree Part 3
10. Creating Flowers and Groundcover in SpeedTree21. Creating a Fern Blockout in SpeedTree
11. Design the Terrain22. Terrain Blendshader in Blender
12. Populating the Scene Using Particle Systems and Scattering23. Importing Foliage and Material Setup 24. Scattering and Layering Different Types of Foliage
13. Theory to Cameras and Lighting Inside Blender25. How to Setup Correct Lighting in Blender Cycles 26. Camera Settings and DOF 27. Creating Volumetric Lighting and God Rays
14. Rendering and Compositing28. Understanding Composition and Guidelines 29. Final Render Settings and Preparation of Different Passes 30. AOVs 31. Compositing in Blender
[Wingfox] Create a Beautiful Garden Scene Inside Blender Cycles.7z [Wingfox] Create a Beautiful Garden Scene Inside Blender Cycles_Subtitles.7z


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