Release date:2021, April 21

Author:Adrian Dudak

Skill level:Beginner

Language:English

Exercise files:Yes

What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware that all the courses on our website are not available offline.

Content:

HD videos + Project files

Duration:

33hours

Software:

Autodesk Maya 2020 ; Adobe Photoshop 2020 ; Substance Painter ; Clarisse 4.0 ; The Foundry Nuke

System: CPU: The faster, the better

I used i9 9900K and it still took some time to render the final output. This is important especially when the student decides to render an ANIMATION instead of just a STILL IMAGE. The course focuses on rendering animated output.

Storage:

Approximately 150-200 GB to contain EVERYTHING from models, textures, final EXRs, etc. But depends on workflow – can be significantly less if the student decides to use different file formats, but for the price of quality loss

Hard Drive:

as above, ideally an SSD, but not necessary.

Graphics Card: Not as important as CPU, but the more VRAM the better (for texturing mainly). I used RTX 2080Super 8GB. Students should be fine even with some older models.

01. Project Management 02. Reference Research 03. Initial Sketches Part 1 04. Initial Sketches Part 2 05. Basic Layout Part 1 06. Basic Layout Part 2 07. Modeling Universal Assets Part 1 08. Modeling Universal Assets Part 2 09. Modeling Small Houses Part 1 10. Modeling Small Houses Part 2 11. Modeling Mid-sized Houses Part 1 12. Modeling Mid-sized Houses Part 2 13. Modeling Tall Buildings Part 1 14. Modeling Tall Buildings Part 2 15. Building Assets Overview 16. Modeling Ground Part 1 17. Modeling Ground Part 2 18. Modeling Props Part 1 19. Modeling Props Part 2 20. Texturing Buildings Part 1 21. Texturing Buildings Part 2 22. Texturing Buildings Part 3 23. Texturing Buildings Part 4 24. Texturing Buildings Part 5 25. Texturing Ground Part 1 26. Texturing Ground Part 2 27. Texturing Ground Part 3 28. Texturing Ground Part 4 29. Texturing Props Part 1 30. Texturing Props Part 2 31. Texturing Props Part 3 32. Texturing Props Part 4 33. Introduction to Clarisse Part 1 34. Introduction to Clarisse Part 2 35. Speeding Up Workflow Using Scripts 36. LookDev Part 1 37. LookDev Part 2 38. LookDev Part 3 39. LookDev Part 4 40. Lighting Part 1 41. Lighting Part 2 42. Lighting Part 3 43. Lighting Part 4 44. Lighting Part 5 45. Lighting Part 6 46. Lighting Part 7 47. Lighting Part 8 48. Lighting Part 9 49. Adding Life to the Scene Part 1 50. Adding Life to the Scene Part 2 51. Adding Life to the Scene Part 3 52. Adding Life to the Scene Part 4 53. Adding Life to the Scene Part 5 54. Rendering Part 1 55. Rendering Part 2 56. Rendering Part 3 57. Digital Matte Painting Part 1 58. Digital Matte Painting Part 2 59. Digital Matte Painting Part 3 60. Digital Matte Painting Part 4 61. Digital Matte Painting Part 5 62. Digital Matte Painting Part 6 63. Digital Matte Painting Part 7 64. Digital Matte Painting Part 8 65. Digital Matte Painting Part 9 66. Digital Matte Painting Part 10 67. Digital Matte Painting Part 11 68. Digital Matte Painting Part 12 69. Digital Matte Painting Part 13 70. Digital Matte Painting Part 14 71. Compositing Part 1 72. Compositing Part 2 73. Compositing Part 3 74. Compositing Part 4 75. Compositing Part 5 76. Compositing Part 6 77. Bonus [Wingfox] Full CGI Urban Environment – Ordinary Night by Adrian Dudak.7z [Wingfox] Full CGI Urban Environment – Ordinary Night by Adrian Dudak_Subtitles.7z

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