Release date:2021

Duration:05 h 15 m

Author:Enrique Escalona

Skill level:Beginner

Language:Spanish

Exercise files:Yes

Diseño e ilustración 3D de personajes

Bring characters from your imagination to life from scratch with Cinema 4D, Redshift, and Illustrator

Pareidolia is the ability to find faces wherever you look. For graphic designer and 3D illustrator Enrique Escalona, this is his secret weapon for creating characters with simple expressions and big personalities. He transforms what he sees into sketches and works them into finished models with the power to charm any audience. In this course, learn how to create 3D characters from scratch using Cinema 4D, Redshift, and Adobe Illustrator. Discover how to turn geometric shapes into bodies, design background elements for your character, and bring any idea from your imagination to life.

What will you learn in this online course?

Begin your adventure by getting to know Enrique Escalona and hear about what sparked his passion for character design. He tells you a little bit about himself, his work, and the experiences that led him to 3D illustration. He also discusses the importance of steeping yourself in other artists’ work as a way to cultivate your own. In the next stage of your journey, cover important modeling concepts and stock up on references for your final project. Enrique introduces you to Cinema 4D’s interface and basic tools and shows you the ones he uses most often in his workflow. Then, create a mood board you can refer to while sketching your characters. Now it’s time to apply what you’ve learned and create your character and their companion. Start with the face and carefully model each feature to give them charm. Continue working on the body and repeat the process with your character’s sidekick. Finish up by giving your characters a place to live and model background elements to bring your composition to life. Finally, learn how to work with the Redshift interface and design a scene with photographic lighting. Enrique shows you how to apply color and textures to your models and guides you through each step of the process to create a professional render. Wrap up the course by putting the finishing touches to your project and discover some useful tips on how to present your work.

What is this course’s project?

Design and model a 3D character with a sidekick, from the first sketches to the final touches.

Who is this online course for?

Anyone interested in 3D illustration who wants to create memorable characters like those from their childhood.

Requirements and materials

No prior knowledge is needed to take this course. The only materials you need are a computer with Cinema 4D, Redshift, and Illustrator. You can also use Photoshop to put the finishing touches on your work.

Table of Contents

U1: Introduction

Presentation Influences

U2: Work Flow

Using Splines and Deformers 1 Use of Splines and Deformers 2 Generators and Volume Constructor Search for References and Inspiration Character Drawing

U3: Adding Volume to The Character

The Face, the Soul of Our Character 1 The Face, the Soul of Our Character 2 Creation of the Character’s Body 1 Creation of the Character’s Body 2 Creation of the Character’s Body 3 Creation of the Mascot Body Preparation A Place to Live 1 A Place to Live 2

U4: Lights, Camera and Color

Lighting and Cameras 1 Lighting and Cameras 2 Color and Texture 1 Color and Texture 2 Color and Texture 3 Render and Export Retouching the Render and Presentation

Final project

3D Character Design and Illustration

Diseño e ilustración 3D de personajes 3D Character Design and Illustration by Enrique Escalona (Spanish, Multisub)

01 – Presentación 02 – Influencias 03 – Utilización de splines y deformadores 1 04 – Utilización de splines y deformadores 2 05 – Generadores y constructor de volumen 06 – Búsqueda de referencias e inspiración 07 – Dibujo de los personajes 08 – La cara, el alma de nuestro personaje 1 09 – La cara, el alma de nuestro personaje 2 10 – Creación del cuerpo del personaje 1 11 – Creación del cuerpo del personaje 2 12 – Creación del cuerpo del personaje 3 13 – Creación de la mascota 14 – Preparación del cuerpo 15 – Un lugar donde vivir 1 16 – Un lugar donde vivir 2 17 – Iluminación y cámaras 1 18 – Iluminación y cámaras 2 19 – Color y textura 1 20 – Color y textura 2 21 – Color y textura 3 22 – Render y exportación 23 – Retoque del render y presentación 24 – Diseño e ilustración 3D de personajes [Domestika] 3D Character Design and Illustration_Subtitles.7z

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