Release date:2023, January 15

Duration:23 h 59 m

Author:Emiel Sleegers

Skill level:Beginner

Language:English

Exercise files:Yes

This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such as modeling, sculpting, texturing (both procedural and unique), level art, lighting and composition, foliage creation, and more. The course is designed to give you a solid understanding of the tools and methods used to create professional-quality environments for games and other media. The lessons are presented in a clear, easy-to-follow format, ensuring you can master the concepts and apply them to your own projects.

EVERY TOOL INCLUDED

This tutorial covers major modeling tools like Blender, 3ds Max, and Maya so you can choose the software you’re most comfortable with and follow along. This approach streamlines the learning process by allowing you to master techniques in the software you’re already familiar with.

The course culminates in using Unreal Engine 5 to construct the final environment, with additional tools listed in the course materials.

25+ HOURS!

This tutorial spans over 25 hours of content, with each step covered in detail.

We’ll start by planning and organizing our environment, then move on to setting up our project folders and modeling software of choice and Unreal Engine 5. We’ll create a blockout of the environment, then turn it into final models through modular asset creation, high to low poly asset creation, and sculpting.

You’ll learn how to do UV unwrapping and baking, as well as creating procedural materials in Substance Designer and unique textures in Substance Painter. The course culminates in bringing the environment together in Unreal Engine 5, covering topics such as asset setup, materials and decals, lighting, level art and composition, and ivy foliage creation in Speedtree.

We’ll wrap up with final touches and creating portfolio screenshots and videos.

SOURCE FILES This project includes all source files, except for some Megascans models and foliage.

SKILL LEVEL This course is designed for complete beginners to the mentioned software and environment art, but prior knowledge of the software is not necessary. However, having some understanding of the software can be beneficial.

TOOLS USED

Blender, 3DS Max, Maya Unreal Engine 5 Substance 3D Designer Substance 3D Painter Marmoset Toolbag 4 Zbrush Speedtree Photoshop

YOUR INSTRUCTOR Emiel Sleegers is a Lead Environment artist and the owner of FastTrackStudio. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment and Material Artist.

CHAPTER SORTING This course consists of 61 videos, organized into clear chapters. The videos have logical names and are numbered, making it easy to locate and follow the specific ones you need.

SUBTITLES This tutorial features English, Chinese, and Spanish subtitles, although they are auto-generated and may not always be fully accurate.

I_Want_To_Use_Blender

04-Blender-Layout And Navigation 05-Blender-Going Over Our Modeling Tools 06-Blender-Going Over Our Modifiers And Hotkeys 07-Bonus-Blender-Splines 08-Bonus-Blender-Booleans 24-Blender-Creating Our Final Modular Assets 25-Blender-High Poly To Low Poly Modeling Part1 26-Blender-High Poly To Low Poly Modeling Part2 27-Blender-Uv Unwrapping Our Pipes 28-Blender-Preparing Our Pipes For Baking

I_Want_To_Use_Max

04-Max-Layout And Navigation 05-Max-Going Over Our Modeling Tools 06-Max-Going Over Our Modifiers And Hotkeys 07-Bonus-Max-Splines 08-Bonus-Max-Booleans 14-Max-Creating Our Final Modular Assets 15-Max-High Poly To Low Poly Modeling Part1 16-Max-High Poly To Low Poly Modeling Part2 17-Max-Uv Unwrapping Our Pipes 18-Max-Preparing Our Pipes For Baking

I_Want_To_Use_Maya

04-Maya-Layout And Navigation 05-Maya-Going Over Our Modeling Tools 06-Maya-Going Over Our Modifiers And Hotkeys 07-Bonus-Maya-Splines 08-Bonus-Maya-Booleans 19-Maya-Creating Our Final Modular Assets 20-Maya-High Poly To Low Poly Modeling Part1 21-Maya-High Poly To Low Poly Modeling Part2 22-Maya-Uv Unwrapping Our Pipes 23-Maya-Preparing Our Pipes For Baking

Video Files

01-Introduction And Finding Our Main Reference 02-Continue Finding Our Reference 03-Folder Structure 09-Introduction To Unreal Engine 5 10-Creating Our Blockout Part1 11-Creating Our Blockout Part2 12-Creating Our Blockout Part3 13-Exporting Our Blockout Assets 29-Baking Our Pipes In Marmoset Toolbag 30-Bonus-Baking In Substance Painter 31-Quick Introduction To Zbrush 32-Sculpting Our Modular Pieces Part1 33-Sculpting Our Modular Pieces Part2 34-Sculpting Our Modular Pieces Part3 – Timelapse 35-Turning Our Sculpted Models Into Low Poly 36-Uv Unwrapping And Baking Our Sculpted Meshes 37-Introduction To Substance Designer 38-Creating Our Concrete Material Part1 39-Setting Up Our Marmoset Material Render Scene And Balancing Normal Map 40-Creating Our Concrete Material Part2 41-Creating Our Concrete Material Part3 42-Bonus-Useful Nodes And Techniques In Substance Designer 43-Cleaning Up And Uv Unwrapping Our Modular Pieces 44-Introduction To Substance Painter 45-Texturing Our Pipes 46-Importing Our Assets And Textures In Ue5 47-Setting Up Our Materials In Ue5 48-Replacing Our Blockout Part1 49-Replacing Our Blockout Part2 -Timelapse 50-Creating Our Decals 51-Introduction To Speedtree 52-Creating Our Ivy Part1 53-Creating Our Ivy Part2 54-2-Bonus-Creating Our Additional Ivy 54-Creating Our Ivy Part3 55-Doing Our First Lighting Pass Part1 56-Doing Our First Lighting Pass Part2 57-Where To Find Free Resources And Doing Level Art 58-Level Art Narrated Timelapse 59-Polishing Our Environment 60-Optimizations 61-Creating Portfolio Screenshots And Videos

FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.001.rar FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.002.rar FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.003.rar FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.004.rar FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.005.rar FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.006.rar [Gumroad] Complete Introduction to Environment Art – Tutorial Course by FastTrack Tutorials_Subtitles.7z

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