Release date:2022, November
Duration:15 h 35 m
Author:3D Tudor
Skill level:Beginner
Language:English
Exercise files:Yes
Would you like to bring your game world to life with lush vegetation such as plants, grass, water lilies, and reeds?
Unlike any other 3D modeling course, “Blender to Unreal Engine 3D Plants and Vegetation” focuses on creating a comprehensive foliage pack entirely within Blender, a leading open-source and free 3D modeling software. Without relying on any other tools, we’ll teach you how to make all the thumbnail images with Blender. In addition, you’ll learn how to animate plants and grass and integrate foliage into Unreal Engine 5, which is an added bonus. This is an excellent opportunity to see how foliage is created from scratch and imported into video games. “Blender to Unreal Engine 3D Plants and Vegetation” is the course to keep on hand whenever you need to create various types of foliage.Here are the top six things you’ll learn in “Blender to Unreal Engine 3D Plants and Vegetation”:
Transforming a simple plane into 3D foliage through modeling techniques. Utilizing Blender’s particle system to create detailed foliage, including flowers. Understanding optimization and low poly modeling to achieve high performance with dense foliage while maintaining stylized visuals. Employing weight painting techniques to achieve precise control over foliage placement. Creating foliage materials using UE5 texture customization and the wind system. Mastering the art of painting water foliage into a scene, including creating depth, painting plants both above and below water, and underwater.While there are courses available on creating wind-responsive grass, none of them cover the entire process from flowers, plants, grass, water lilies, to reeds. That’s where “Blender to Unreal Engine 3D Plants and Vegetation” comes in – it’s a comprehensive guide to creating foliage within Blender.
1. Introduction 2. Lesson 1 – Blender Setup [+ Download Pack] 3. Lesson 2 – Blender Basics 4. Lesson 3 – HDRI Lighting
02. Section 2 – Shrub Plant 3D Modeling1. Lesson 4 – Setting up Vegetation Form in 2D 2. Lesson 5 – Creating 3D Thickness for Plants
03. Section 3 – Shrub Foliage Texturing1. Lesson 6 – Setting up UV for our First 3D Vegetation 2. Lesson 7 – Texture Painting 3D Foliage 3. Lesson 8 – Painting 3D Stylized Texture on 3D Asset Edge 4. Lesson 9 – Creating Roughness Texture for PBR Material
04. Section 4 – Creating Shrub Foliage Variations1. Lesson 10 – Creating Shrub 3D Vegetation Clusters
05. Section 5 – 3D Modelling Grass Foliage1. Lesson 11 – Creating 3D Grass Stem from Cube 2. Lesson 12 – Creating 3D Grass Variation
06. Section 6 – Creating Texture Detail for Grass1. Lesson 13- Painting 3D Grass 2. Lesson 14 – Adding Grass Texture Detail
07. Section 7 – Creating Grass Cluster Variance1. Lesson 15 – Turning Digital Grass into Organic Shapes 2. Lesson 16 – Modifying Vegetation Clusters 3. Lesson 17 – Applying Adjusting Colour Textures
08. Section 8 – Creating Wild Grass 3D foliage1. Lesson 18 – Creating Mesh for 3D Wild Grass 2. Lesson 19 – Using Bezier Curve for Plant Stem 3. Lesson 20 – Texturing and Setting up Wild Grass Mesh 4. Lesson 21 – Creating Wild Grass 3D Cluster 5. Lesson 22 – 3D wild Grass Forming Organic Silhouette
09. Section 9 – 3D Painting Texture Detail for Wild Grass1. Lesson 23 – Adding Texture Detail to our 3D Wild Grass 2. Lesson 24 – Using Colour Overlay to Adjust Texture Tint
10. Section 10 – Creating 3D Yellow Flowers in Blender1. Lesson 25 – Starting the Modeling Process for 3D Stylized Flowers 2. Lesson 26 – Modeling a Flower Petal 3. Lesson 27 – UV Unwrapping Flowers 4. Lesson 28 – Adding Textured Depth to our Flowers 5. Lesson 29 – Painting in Detail to our Flower Petals
11. Section 11 – Using Blender Particle Emitter to Create Foliage1. Lesson 30 – Using Particles to Populate 3D Flowers with Petals 2. Lesson 31 – Setting up Weight Painting for 3D Particle Flower Petals
12. Section 12 – Finishing touches for Blender’s Yellow Flower Foliage1. Lesson 32 – Fixing Foliage Mesh for Blender Texturing 2. Lesson 33 – Creating Roughness PBR Value for our 3D flower
13. Section 13 – Purple Flower 3D foliage1. Lesson 34 – Using Modifiers to 3D Model a Flower 2. Lesson 35 – Overlaying Colour Texture to get Greater Flower Petal Depth 3. Lesson 36 – Giving Additional Detail to 3D Foliage Flowers 4. Lesson 37 – Finishing Touches For our 3D Purple Flower
14. Section 14 – White Flower 3D Plant Creation Within Blender1. Lesson 38 – Reusing Mesh for White Flower Foliage 2. Lesson 39 – Lowering Texture Resolution for Optimised 3D Foliage 3. Lesson 40 – Texturing Pattern Based on Blender Perspective 4. Lesson 41 – Setting up White Flower Petals
15. Section 15 – Flower 3D Variation Foliage1. Lesson 42 – Using Sculpt Tool to Relax our Vertices 2. Lesson 43 – Setting up 3D White Flower Variations
16. Section 16 – Blender Water 3D Foliage1. Lesson 44 – Setting up Mesh for Water 3D Foliage 2. Lesson 45 – Making Long Foliage with Customised UV Unwrap
17. Section 17 – Water Foliage Reed Texturing1. Lesson 46 – Texturing Reed 2. Lesson 47 – Setting up Bump Values for 3D Detail
18. Section 18 – Creating Reed 3D Plant Variations in Blender1. Lesson 48 – Setting up Reed Grass 3D Variations 2. Lesson 49 – Setting up Reed Foliage for Water Planes
19. Section 19 – Lilypad 3D Modelling and Texturing in Blender1. Lesson 50 – Sculpting out Lilypad Shape 2. Lesson 51 – Drawing Custom Plant Stems 3. Lesson 52 – Texture Painting Water Lily Pads 4. Lesson 53 – Setting up Lilly Pad Foliage Clusters
20. Section 20 – Creating Underwater Plants in Blender1. Lesson 54 – Creating Smaller Water Plants 2. Lesson 55 – Texturing Underwater Vegetation 3. Lesson 56 – Creating 3D Formed Underwater Vegetation Clusters
21. Section 21 – Creating 3D Lilypad Flower Blossoms1. Lesson 57 – Creating Lily Flower 3D Model 2. Lesson 58 – Painting Water Lilies with Colour Overlay Functionality 3. Lesson 59 – Creating Water Lily Clusters
22. Section 22 – Organising 3D Foliage Collections in Blender1. Lesson 60 – Organising Project
23. Section 23 – Planting Foliage Within 3D Environment using Blender’s Particle Sy1. Lesson 61 – Setting up Grass Foliage Particles 2. Lesson 62 – 3D Foliage Particle Setup 3. Lesson 63 – Setting up Terrain Scene with Grass Particles 4. Lesson 64 – Adding Flower Field for Terrain 5. Lesson 65 – Planting 3D Water Foliage
24. Section 24 – Animating and Rendering In Blender Software1. Lesson 66 – Animating our 3D Foliage 2. Lesson 67 – Blender Rendering
25. Section 25 – Setting up 3D Plants for Unreal Engine 51. Lesson 68 – Adjusting Textures and Exporting UE5 Assets
26. Section 26 – Unreal Engine 5 Basics1. Section 26 – Unreal Engine 5 Basics 2. Lesson 70 – Viewport and New Map 3. Lesson 71 – Importing Assets Creating Materials
27. Section 27 – Creating PBR Material in Unreal Engine 51. Lesson 72 – Setting up Water Material 2. Lesson 73 – Setting up UE5 Material Instance Controls 3. Lesson 74 – Reassigning UE5 Materials 4. Lesson 75 – Converting Bump map to Normal Texture in UE5
28. Section 28 – Creating Wind System for UE51. Lesson 76 – Vertex Painting Wind Motion for UE5 Foliage
29. Section 29 – Using Foliage Mode in Unreal Engine 51. Lesson 77 – Setting up Foliage Mode in UE5 2. Lesson 78 – UE5 Painting in Terrain Grass 3. Lesson 79 – Setting up Flower Composition 4. Lesson 80 – Setting up Water Foliage 5. Lesson 81 – Creating Depth in our Swamp
30. Section 30 – Unreal Engine 5 Rendering1. Lesson 82 – Render Unreal Engine 5 Video
[Udemy] Blender to Unreal Engine 3D Plants and Vegetation by 3D Tudor.7z.rar [Udemy] Blender to Unreal Engine 3D Plants and Vegetation by 3D Tudor_Subtitles.7z


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