Release date:2023, March 30
Author:Eddie Faria
Skill level:Beginner
Language:English
Exercise files:Yes
This tutorial series is designed for artists who aspire to enter the competitive video game development industry and need to create a strong portfolio. The course emphasizes the importance of premade assets from Quixel and the Unreal Engine Marketplace to save time and effort in portfolio creation. The tutorial covers several key skills such as visual storytelling, using AI concept art, organizing a vision for presentation, and setting up an exterior environment in Unreal Engine Nanite. Additionally, the course teaches how to work with Lumin Lighting, Fog Atmosphere, post-process, and other tips and tricks for successful Artstation posts. By the end of the course, students will have built an imaginative world with limited resources and time. The course includes a downloadable Unreal Engine environment to facilitate learning. Get this course now to upgrade your portfolio and stand out from the competition!
What will you learn These are five different course descriptions focused on various aspects of digital art and game development. The first course teaches how to use artificial intelligence (AI) to generate a concept and vision based on a few keywords. The second course focuses on mastering outdoor lighting in Unreal Engine and using Lumin Lighting to create stunning scenes that will impress audiences. The third course covers post-processing and color grading techniques to enhance visual aesthetics and achieve the perfect look. The fourth course provides an insider’s guide to rendering and video production to help artists create portfolios that stand out and get noticed by recruiters. Finally, the fifth course is dedicated to conveying a sense of depth in scenes using fog cards. This course offers the ultimate guide to understanding and implementing fog cards effectively.
Requirements
Some basic 3D software knowledge required
Basic working knowledge of Unreal Engine01 – Welcome to PreMade to Pro 02 – Does using premade assets make a good portfolio piece
02 – AI Concept Art03 – Introduction to AI Concept Art 04 – Using prompts effectively to generate compelling Concept art 05 – Tips and Tricks for easily generating a great AI concept
03 – Building your Level06 – Constructing the Scene 07 – Clustering Objects 08 – Asset Tinting 09 – Gradient Blending 10 – Depth Distance
04 – Lighting11 – Fill Lights 12 – Main Shadow Caster 13 – The Skylight 14 – Improving Shadow Quality 15 – Environment Light Mixer 16 – Virtual Shadow Maps 17 – Lighting Tips
05 – Telling a Good Story18 – Adding Decals 19 – Evidence of Characters 20 – Fog Cards 21 – The Skybox 22 – Working With Cameras
06 – Post Process23 – Post Process Overview 24 – Photoshop Color Grading
07 – Final Portfolio Presentation25 – Taking High Resolution Screenshots 26 – Rendering a portfolio Video 27 – Creating Portfolio Thumbnails
01 – READ-ME-FIRST-Course-Resourses.7z [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.001.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.002.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.003.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.004.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.005.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.006.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.007.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.008.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria_Subtitles.7z
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